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Searched refs:P_FindNextHighestCeiling (Results 1 – 16 of 16) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_ceiling.cpp379 targheight = ceiling->m_TopHeight = P_FindNextHighestCeiling(sec); in EV_DoCeiling()
H A Dp_spec.h254 fixed_t P_FindNextHighestCeiling (sector_t *sec); // jff 2/04/98
H A Dp_spec.cpp897 fixed_t P_FindNextHighestCeiling (sector_t *sec) in P_FindNextHighestCeiling() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_spec.h810 fixed_t P_FindNextHighestCeiling
H A Dp_genlin.c361 P_FindNextHighestCeiling(sec,sec->ceilingheight) : in EV_DoGenCeiling()
H A Dp_spec.c499 fixed_t P_FindNextHighestCeiling(sector_t *sec, int currentheight) in P_FindNextHighestCeiling() function
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_spec.h811 fixed_t P_FindNextHighestCeiling
H A Dp_genlin.c361 P_FindNextHighestCeiling(sec,sec->ceilingheight) : in EV_DoGenCeiling()
H A Dp_spec.c460 fixed_t P_FindNextHighestCeiling(sector_t *sec, int currentheight) in P_FindNextHighestCeiling() function
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_spec.h834 fixed_t P_FindNextHighestCeiling
H A Dp_genlin.c364 P_FindNextHighestCeiling(sec,sec->ceilingheight) : in EV_DoGenCeiling()
H A Dp_spec.c564 fixed_t P_FindNextHighestCeiling(sector_t *sec, int currentheight) in P_FindNextHighestCeiling() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_spec.h148 fixed_t P_FindNextHighestCeiling(sector_t *sec, int currentheight);
H A Dp_genlin.c331 P_FindNextHighestCeiling(sec,sec->ceilingheight) : in EV_DoGenCeiling()
H A Dp_spec.c811 fixed_t P_FindNextHighestCeiling(sector_t *sec, int currentheight) in P_FindNextHighestCeiling() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_spec.c769 static fixed_t P_FindNextHighestCeiling(sector_t *sec, fixed_t currentheight)