Searched refs:P_GetHudPal (Results 1 – 5 of 5) sorted by relevance
352 int P_GetHudPal(const DukePlayer_t *pPlayer);
1764 int P_GetHudPal(const DukePlayer_t *p) in P_GetHudPal() function1781 return P_GetKneePal(pPlayer, P_GetHudPal(pPlayer)); in P_GetKneePal()1816 int const fistPal = P_GetHudPal(pPlayer); in P_DisplayFist()2016 int const knucklePal = P_GetHudPal(pPlayer); in P_DisplayKnuckles()2134 int const scubaPal = P_GetHudPal(pPlayer); in P_DisplayScuba()2182 int const tipPal = P_GetHudPal(pPlayer); in P_DisplayTip()2299 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()2339 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()
568 case PLAYER_HUDPAL: labelNum = P_GetHudPal(&ps); break; in VM_GetPlayer()
359 int P_GetHudPal(const DukePlayer_t *pPlayer);
1675 int P_GetHudPal(const DukePlayer_t *p) in P_GetHudPal() function1692 return P_GetKneePal(pPlayer, P_GetHudPal(pPlayer)); in P_GetKneePal()1719 int const fistPal = P_GetHudPal(pPlayer); in P_DisplayFist()1894 int const knucklePal = P_GetHudPal(pPlayer); in P_DisplayKnuckles()2003 int const scubaPal = P_GetHudPal(pPlayer); in P_DisplayScuba()2065 int const tipPal = P_GetHudPal(pPlayer); in P_DisplayTip()2244 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()2305 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()2323 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()2359 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()