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Searched refs:P_GetHudPal (Results 1 – 5 of 5) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.h352 int P_GetHudPal(const DukePlayer_t *pPlayer);
H A Dplayer.cpp1764 int P_GetHudPal(const DukePlayer_t *p) in P_GetHudPal() function
1781 return P_GetKneePal(pPlayer, P_GetHudPal(pPlayer)); in P_GetKneePal()
1816 int const fistPal = P_GetHudPal(pPlayer); in P_DisplayFist()
2016 int const knucklePal = P_GetHudPal(pPlayer); in P_DisplayKnuckles()
2134 int const scubaPal = P_GetHudPal(pPlayer); in P_DisplayScuba()
2182 int const tipPal = P_GetHudPal(pPlayer); in P_DisplayTip()
2299 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()
2339 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()
H A Dgamestructures.cpp568 case PLAYER_HUDPAL: labelNum = P_GetHudPal(&ps); break; in VM_GetPlayer()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.h359 int P_GetHudPal(const DukePlayer_t *pPlayer);
H A Dplayer.cpp1675 int P_GetHudPal(const DukePlayer_t *p) in P_GetHudPal() function
1692 return P_GetKneePal(pPlayer, P_GetHudPal(pPlayer)); in P_GetKneePal()
1719 int const fistPal = P_GetHudPal(pPlayer); in P_DisplayFist()
1894 int const knucklePal = P_GetHudPal(pPlayer); in P_DisplayKnuckles()
2003 int const scubaPal = P_GetHudPal(pPlayer); in P_DisplayScuba()
2065 int const tipPal = P_GetHudPal(pPlayer); in P_DisplayTip()
2244 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()
2305 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()
2323 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()
2359 int const weaponPal = P_GetHudPal(pPlayer); in P_DisplayWeapon()