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Searched refs:P_LookForMonsters (Results 1 – 17 of 17) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_local.h123 dd_bool P_LookForMonsters(mobj_t* mo);
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_local.h181 boolean P_LookForMonsters(mobj_t * actor);
H A Dp_enemy.c464 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function
538 return (P_LookForMonsters(actor)); in P_LookForPlayers()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_local.h181 boolean P_LookForMonsters(mobj_t * actor);
H A Dp_enemy.c464 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function
538 return (P_LookForMonsters(actor)); in P_LookForPlayers()
/dports/games/uhexen/uhexen-0.601/include/
H A Dp_local.h176 boolean P_LookForMonsters(mobj_t *actor);
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_enemy.c877 static boolean P_LookForMonsters(mobj_t *actor, boolean allaround) in P_LookForMonsters() function
962 P_LookForMonsters(actor, allaround) || P_LookForPlayers (actor, allaround): in P_LookForTargets()
963 P_LookForPlayers (actor, allaround) || P_LookForMonsters(actor, allaround); in P_LookForTargets()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_enemy.c856 static dbool P_LookForMonsters(mobj_t *actor, dbool allaround) in P_LookForMonsters() function
941 P_LookForMonsters(actor, allaround) || P_LookForPlayers (actor, allaround): in P_LookForTargets()
942 P_LookForPlayers (actor, allaround) || P_LookForMonsters(actor, allaround); in P_LookForTargets()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_enemy.c884 static dboolean P_LookForMonsters(mobj_t *actor, dboolean allaround) in P_LookForMonsters() function
969 P_LookForMonsters(actor, allaround) || P_LookForPlayers (actor, allaround): in P_LookForTargets()
970 P_LookForPlayers (actor, allaround) || P_LookForMonsters(actor, allaround); in P_LookForTargets()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_enemy.c1691 static boolean P_LookForMonsters(mobj_t *actor, boolean allaround) in P_LookForMonsters() function
1787 return P_LookForMonsters(actor, allaround) // Boom, MBF in P_LookForTargets()
1792 || P_LookForMonsters(actor, allaround); // Boom, MBF in P_LookForTargets()
/dports/games/heretic/glheretic-1.2/
H A Dp_enemy.c452 boolean P_LookForMonsters(mobj_t *actor) in P_LookForMonsters() function
519 return(P_LookForMonsters(actor)); in P_LookForPlayers()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_enemy.c476 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function
542 return (P_LookForMonsters(actor)); in P_LookForPlayers()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_enemy.c470 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function
536 return (P_LookForMonsters(actor)); in P_LookForPlayers()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_enemy.c514 dd_bool P_LookForMonsters(mobj_t* mo) in P_LookForMonsters() function
551 return P_LookForMonsters(actor); in P_LookForPlayers()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_enemy.cpp1182 bool P_LookForMonsters (AActor *actor) in P_LookForMonsters() function
1613 return P_LookForMonsters (actor); in P_LookForPlayers()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c441 boolean P_LookForMonsters(mobj_t *actor) in P_LookForMonsters() function
516 return(P_LookForMonsters(actor)); in P_LookForPlayers()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c434 dd_bool P_LookForMonsters(mobj_t* mo) in P_LookForMonsters() function
475 return P_LookForMonsters(actor); in P_LookForPlayers()