/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_local.h | 123 dd_bool P_LookForMonsters(mobj_t* mo);
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_local.h | 181 boolean P_LookForMonsters(mobj_t * actor);
|
H A D | p_enemy.c | 464 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function 538 return (P_LookForMonsters(actor)); in P_LookForPlayers()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_local.h | 181 boolean P_LookForMonsters(mobj_t * actor);
|
H A D | p_enemy.c | 464 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function 538 return (P_LookForMonsters(actor)); in P_LookForPlayers()
|
/dports/games/uhexen/uhexen-0.601/include/ |
H A D | p_local.h | 176 boolean P_LookForMonsters(mobj_t *actor);
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_enemy.c | 877 static boolean P_LookForMonsters(mobj_t *actor, boolean allaround) in P_LookForMonsters() function 962 P_LookForMonsters(actor, allaround) || P_LookForPlayers (actor, allaround): in P_LookForTargets() 963 P_LookForPlayers (actor, allaround) || P_LookForMonsters(actor, allaround); in P_LookForTargets()
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_enemy.c | 856 static dbool P_LookForMonsters(mobj_t *actor, dbool allaround) in P_LookForMonsters() function 941 P_LookForMonsters(actor, allaround) || P_LookForPlayers (actor, allaround): in P_LookForTargets() 942 P_LookForPlayers (actor, allaround) || P_LookForMonsters(actor, allaround); in P_LookForTargets()
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_enemy.c | 884 static dboolean P_LookForMonsters(mobj_t *actor, dboolean allaround) in P_LookForMonsters() function 969 P_LookForMonsters(actor, allaround) || P_LookForPlayers (actor, allaround): in P_LookForTargets() 970 P_LookForPlayers (actor, allaround) || P_LookForMonsters(actor, allaround); in P_LookForTargets()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_enemy.c | 1691 static boolean P_LookForMonsters(mobj_t *actor, boolean allaround) in P_LookForMonsters() function 1787 return P_LookForMonsters(actor, allaround) // Boom, MBF in P_LookForTargets() 1792 || P_LookForMonsters(actor, allaround); // Boom, MBF in P_LookForTargets()
|
/dports/games/heretic/glheretic-1.2/ |
H A D | p_enemy.c | 452 boolean P_LookForMonsters(mobj_t *actor) in P_LookForMonsters() function 519 return(P_LookForMonsters(actor)); in P_LookForPlayers()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_enemy.c | 476 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function 542 return (P_LookForMonsters(actor)); in P_LookForPlayers()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_enemy.c | 470 boolean P_LookForMonsters(mobj_t * actor) in P_LookForMonsters() function 536 return (P_LookForMonsters(actor)); in P_LookForPlayers()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_enemy.c | 514 dd_bool P_LookForMonsters(mobj_t* mo) in P_LookForMonsters() function 551 return P_LookForMonsters(actor); in P_LookForPlayers()
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_enemy.cpp | 1182 bool P_LookForMonsters (AActor *actor) in P_LookForMonsters() function 1613 return P_LookForMonsters (actor); in P_LookForPlayers()
|
/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 441 boolean P_LookForMonsters(mobj_t *actor) in P_LookForMonsters() function 516 return(P_LookForMonsters(actor)); in P_LookForPlayers()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_enemy.c | 434 dd_bool P_LookForMonsters(mobj_t* mo) in P_LookForMonsters() function 475 return P_LookForMonsters(actor); in P_LookForPlayers()
|