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Searched refs:P_MIRROR (Results 1 – 12 of 12) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/
H A Dtransform_ops.c614 if (flags & P_MIRROR) { in Transform_Properties()
825 Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP | P_GPENCIL_EDIT | P_CENTER); in TRANSFORM_OT_trackball()
878 Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP); in TRANSFORM_OT_tilt()
902 Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP | P_GPENCIL_EDIT | P_CENTER); in TRANSFORM_OT_bend()
937 P_MIRROR | P_SNAP | P_GPENCIL_EDIT); in TRANSFORM_OT_shear()
960 Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP | P_CENTER); in TRANSFORM_OT_push_pull()
989 Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP); in TRANSFORM_OT_shrink_fatten()
1056 Transform_Properties(ot, P_ORIENT_MATRIX | P_CONSTRAINT | P_MIRROR); in TRANSFORM_OT_bbone_resize()
1096 Transform_Properties(ot, P_MIRROR | P_SNAP | P_CORRECT_UV); in TRANSFORM_OT_edge_slide()
1131 Transform_Properties(ot, P_MIRROR | P_SNAP | P_CORRECT_UV); in TRANSFORM_OT_vert_slide()
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/editors/include/
H A DED_transform.h142 #define P_MIRROR (1 << 0) macro
143 #define P_MIRROR_DUMMY (P_MIRROR | (1 << 9))
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dgame.cpp431 passable(tgt, thumper, P_MIRROR) && in canPushThumperOn()
432 passable(tgt, player, P_MIRROR) && in canPushThumperOn()
H A Dmonstermove.cpp281 if(isWitch(m) && ct->item == itOrbLife && passable(cf, NULL, P_MIRROR)) { in moveMonster()
545 if(!passable_for(c->monst, c, NULL, P_MONSTER | P_MIRROR)) in stayval()
633 if(gravityLevelDiff(c2, c) < 0 && passable_for(c->monst, c2, c, P_MIRROR) && in pickDownDirection()
1551 if(!passable_for(c->monst, c, NULL, P_MONSTER | P_MIRROR)) in stayvalue()
1574 (!passable_for(c->monst, c, NULL, P_MONSTER | P_MIRROR)) ? 100 : in movevalue()
H A Dpassable.cpp99 #define P_MIRROR Flag(1) // can move through mirrors macro
198 return F(P_MIRROR | P_AETHER); in passable()
H A Dorbs.cpp325 if(!passable(c2, c, P_ISPLAYER | P_MIRROR | P_LEADER)) continue; in checkFreedom()
1417 …& items[itOrbIllusion] && c->monst == moNone && c->item == itNone && passable(c, NULL, P_MIRROR)) { in targetRangedOrb()
1530 else if(items[itOrbIllusion] && !passable(c, NULL, P_MIRROR)) in targetRangedOrb()
H A Dshmup.cpp1099 …else if(m->inBoat && !isWateryOrBoat(c2) && passable(c2, m->base, P_ISPLAYER | P_MIRROR | reflectf… in movePlayer()
1138 …c2, m->base, P_ISPLAYER | P_BLOW) : !passable(c2, m->base, P_ISPLAYER | P_MIRROR | reflectflag)) &… in movePlayer()
1155 if(!passable(c4, c3, P_ISPLAYER | P_MIRROR | reflectflag)) { go = false; break; } in movePlayer()
1467 if(c2 != m->base && !passable(c2, m->base, P_ISPLAYER | P_MIRROR | P_MIRRORWALL)) in moveMimic()
H A Dyendor.cpp285 if(!passable(c2, NULL, P_MIRROR | P_MONSTER)) { in check()
H A Dmapeffects.cpp406 c->wall != waVinePlant && !passable(c, NULL, P_MONSTER | P_MIRROR) && in makeflame()
H A Dattack.cpp586 forCellEx(c1, c) if(passable(c1, c, P_MONSTER | P_MIRROR | P_CLIMBUP | P_CLIMBDOWN)) {
H A Dpcmove.cpp902 else if(!passable(c2, cwt.at, P_USEBOAT | P_ISPLAYER | P_MIRROR | P_MONSTER)) { in after_escape()
H A Dcomplex.cpp1466 if(noMirrorOn(c2) || !passable_for(moMimic, c2, c, P_MONSTER | P_MIRROR | P_MIRRORWALL)) { in go()