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Searched refs:P_Move (Results 1 – 25 of 26) sorted by relevance

12

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_enemy.h54 bool P_Move (AActor *actor);
H A Dp_enemy.cpp412 bool P_Move (AActor *actor) in P_Move() function
651 if (!P_Move (actor)) in P_TryWalk()
2079 if (--self->movecount < 0 || !P_Move (self)) in DEFINE_ACTION_FUNCTION()
2477 if (--actor->movecount < 0 || !P_Move (actor)) in A_DoChase()
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_firedemon.cpp183 if (--self->movecount<0 || !P_Move (self)) in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/g_raven/
H A Da_minotaur.cpp448 if (!P_Move(self)) in DEFINE_ACTION_FUNCTION()
587 if (!P_Move (self1)) in DEFINE_ACTION_FUNCTION()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_enemy.cc150 bool P_Move(mobj_t * actor, bool path) in P_Move() function
255 if (!P_Move(actor, false)) in TryWalk()
H A Dp_local.h189 bool P_Move(mobj_t * actor, bool path);
H A Dp_action.cc2541 if (! P_Move(mo, true)) in P_ActPathFollow()
2559 P_Move(mo, true); in P_ActPathFollow()
3098 if (--object->movecount < 0 || !P_Move(object, false)) in P_ActStandardMeander()
3124 if (--object->movecount < 0 || !P_Move(object, false)) in P_ActPlayerSupportMeander()
3257 if (--object->movecount < 0 || !P_Move(object, false)) in P_ActStandardChase()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c225 boolean P_Move(mobj_t *actor) in P_Move() function
304 if(!P_Move(actor)) in P_TryWalk()
748 if (--actor->movecount<0 || !P_Move (actor)) in A_Chase()
1106 if (!P_Move(actor)) in A_MinotaurRoam()
1238 if (!P_Move(actor)) in A_MinotaurChase()
2031 if (--actor->movecount<0 || !P_Move (actor)) in A_SerpentChase()
2228 if (--actor->movecount<0 || !P_Move (actor)) in A_SerpentWalk()
3617 if (--actor->movecount<0 || !P_Move (actor)) in A_FiredChase()
4607 if (--actor->movecount<0 || !P_Move (actor)) in A_FastChase()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c205 dd_bool P_Move(mobj_t* mo) in P_Move() function
284 if(!P_Move(actor)) in P_TryWalk()
618 if(--actor->moveCount < 0 || !P_Move(actor)) in A_Chase()
905 if(!P_Move(actor)) in A_MinotaurRoam()
1079 if(!P_Move(actor)) in A_MinotaurChase()
1755 if(--actor->moveCount < 0 || !P_Move(actor)) in A_SerpentChase()
1931 if(--actor->moveCount < 0 || !P_Move(actor)) in A_SerpentWalk()
3040 if(--actor->moveCount < 0 || !P_Move(actor)) in A_FiredChase()
3986 if(--mo->moveCount < 0 || !P_Move(mo)) in A_FastChase()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c236 boolean P_Move(mobj_t * actor) in P_Move() function
316 if (!P_Move(actor)) in P_TryWalk()
777 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase()
1150 if (!P_Move(actor)) in A_MinotaurRoam()
1291 if (!P_Move(actor)) in A_MinotaurChase()
2097 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentChase()
2294 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentWalk()
3708 if (--actor->movecount < 0 || !P_Move(actor)) in A_FiredChase()
4713 if (--actor->movecount < 0 || !P_Move(actor)) in A_FastChase()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c236 boolean P_Move(mobj_t * actor) in P_Move() function
316 if (!P_Move(actor)) in P_TryWalk()
777 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase()
1150 if (!P_Move(actor)) in A_MinotaurRoam()
1291 if (!P_Move(actor)) in A_MinotaurChase()
2097 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentChase()
2294 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentWalk()
3708 if (--actor->movecount < 0 || !P_Move(actor)) in A_FiredChase()
4713 if (--actor->movecount < 0 || !P_Move(actor)) in A_FastChase()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_enemy.c260 boolean P_Move (mobj_t* actor) in P_Move() function
339 if (!P_Move (actor)) in P_TryWalk()
750 || !P_Move (actor)) in A_Chase()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_enemy.c277 boolean P_Move (mobj_t* actor) in P_Move() function
356 if (!P_Move (actor)) in P_TryWalk()
782 || !P_Move (actor)) in A_Chase()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_enemy.c389 boolean P_Move (mobj_t* actor) in P_Move() function
477 if (!P_Move (actor)) in P_TryWalk()
948 if(--actor->movecount < 0 || !P_Move(actor)) in A_RandomWalk()
1142 || !P_Move (actor)) in A_Chase()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_enemy.c391 boolean P_Move (mobj_t* actor) in P_Move() function
479 if (!P_Move (actor)) in P_TryWalk()
950 if(--actor->movecount < 0 || !P_Move(actor)) in A_RandomWalk()
1144 || !P_Move (actor)) in A_Chase()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_enemy.cpp279 BOOL P_Move (AActor *actor) in P_Move() function
401 if (!P_Move (actor)) in P_TryWalk()
904 if (--actor->movecount < 0 || !P_Move (actor)) in A_Chase()
/dports/games/heretic/glheretic-1.2/
H A Dp_enemy.c238 boolean P_Move(mobj_t *actor) in P_Move() function
312 if(!P_Move(actor)) in P_TryWalk()
758 if (--actor->movecount<0 || !P_Move (actor)) in A_Chase()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_enemy.c255 boolean P_Move(mobj_t * actor) in P_Move() function
327 if (!P_Move(actor)) in P_TryWalk()
785 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_enemy.c249 boolean P_Move(mobj_t * actor) in P_Move() function
321 if (!P_Move(actor)) in P_TryWalk()
774 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_enemy.c154 dd_bool P_Move(mobj_t *actor, dd_bool dropoff) in P_Move() function
259 if(!P_Move(actor, false)) in tryMoveMobj()
703 if(--actor->moveCount < 0 || !P_Move(actor, false)) in A_Chase()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_local.h413 boolean P_Move(mobj_t *actor, fixed_t speed);
H A Dp_enemy.c513 boolean P_Move(mobj_t *actor, fixed_t speed) in P_Move() function
566 if (!P_Move(actor, actor->info->speed)) in P_TryWalk()
1093 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_Chase()
1181 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_FaceStabChase()
1501 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_JetJawChomp()
1912 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_SharpChase()
2604 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_SkimChase()
7088 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_Boss1Chase()
7432 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_Boss7Chase()
7930 …if (--actor->movecount < 0 || !P_Move(actor, (actor->flags2 & MF2_AMBUSH) ? actor->info->speed * 2… in A_GuardChase()
[all …]
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_enemy.c315 static boolean P_Move(mobj_t *actor, boolean dropoff) /* killough 9/12/98 */ in P_Move() function
459 if (!P_Move(actor, dropoff)) in P_SmartMove()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_enemy.c311 static dbool P_Move(mobj_t *actor, dbool dropoff) /* killough 9/12/98 */ in P_Move() function
438 if (!P_Move(actor, dropoff)) in P_SmartMove()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_enemy.c320 static dboolean P_Move(mobj_t *actor, dboolean dropoff) /* killough 9/12/98 */ in P_Move() function
466 if (!P_Move(actor, dropoff)) in P_SmartMove()

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