/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_enemy.h | 54 bool P_Move (AActor *actor);
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H A D | p_enemy.cpp | 412 bool P_Move (AActor *actor) in P_Move() function 651 if (!P_Move (actor)) in P_TryWalk() 2079 if (--self->movecount < 0 || !P_Move (self)) in DEFINE_ACTION_FUNCTION() 2477 if (--actor->movecount < 0 || !P_Move (actor)) in A_DoChase()
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_firedemon.cpp | 183 if (--self->movecount<0 || !P_Move (self)) in DEFINE_ACTION_FUNCTION()
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/dports/games/zdoom/zdoom-2.8.1/src/g_raven/ |
H A D | a_minotaur.cpp | 448 if (!P_Move(self)) in DEFINE_ACTION_FUNCTION() 587 if (!P_Move (self1)) in DEFINE_ACTION_FUNCTION()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_enemy.cc | 150 bool P_Move(mobj_t * actor, bool path) in P_Move() function 255 if (!P_Move(actor, false)) in TryWalk()
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H A D | p_local.h | 189 bool P_Move(mobj_t * actor, bool path);
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H A D | p_action.cc | 2541 if (! P_Move(mo, true)) in P_ActPathFollow() 2559 P_Move(mo, true); in P_ActPathFollow() 3098 if (--object->movecount < 0 || !P_Move(object, false)) in P_ActStandardMeander() 3124 if (--object->movecount < 0 || !P_Move(object, false)) in P_ActPlayerSupportMeander() 3257 if (--object->movecount < 0 || !P_Move(object, false)) in P_ActStandardChase()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 225 boolean P_Move(mobj_t *actor) in P_Move() function 304 if(!P_Move(actor)) in P_TryWalk() 748 if (--actor->movecount<0 || !P_Move (actor)) in A_Chase() 1106 if (!P_Move(actor)) in A_MinotaurRoam() 1238 if (!P_Move(actor)) in A_MinotaurChase() 2031 if (--actor->movecount<0 || !P_Move (actor)) in A_SerpentChase() 2228 if (--actor->movecount<0 || !P_Move (actor)) in A_SerpentWalk() 3617 if (--actor->movecount<0 || !P_Move (actor)) in A_FiredChase() 4607 if (--actor->movecount<0 || !P_Move (actor)) in A_FastChase()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_enemy.c | 205 dd_bool P_Move(mobj_t* mo) in P_Move() function 284 if(!P_Move(actor)) in P_TryWalk() 618 if(--actor->moveCount < 0 || !P_Move(actor)) in A_Chase() 905 if(!P_Move(actor)) in A_MinotaurRoam() 1079 if(!P_Move(actor)) in A_MinotaurChase() 1755 if(--actor->moveCount < 0 || !P_Move(actor)) in A_SerpentChase() 1931 if(--actor->moveCount < 0 || !P_Move(actor)) in A_SerpentWalk() 3040 if(--actor->moveCount < 0 || !P_Move(actor)) in A_FiredChase() 3986 if(--mo->moveCount < 0 || !P_Move(mo)) in A_FastChase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 236 boolean P_Move(mobj_t * actor) in P_Move() function 316 if (!P_Move(actor)) in P_TryWalk() 777 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase() 1150 if (!P_Move(actor)) in A_MinotaurRoam() 1291 if (!P_Move(actor)) in A_MinotaurChase() 2097 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentChase() 2294 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentWalk() 3708 if (--actor->movecount < 0 || !P_Move(actor)) in A_FiredChase() 4713 if (--actor->movecount < 0 || !P_Move(actor)) in A_FastChase()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 236 boolean P_Move(mobj_t * actor) in P_Move() function 316 if (!P_Move(actor)) in P_TryWalk() 777 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase() 1150 if (!P_Move(actor)) in A_MinotaurRoam() 1291 if (!P_Move(actor)) in A_MinotaurChase() 2097 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentChase() 2294 if (--actor->movecount < 0 || !P_Move(actor)) in A_SerpentWalk() 3708 if (--actor->movecount < 0 || !P_Move(actor)) in A_FiredChase() 4713 if (--actor->movecount < 0 || !P_Move(actor)) in A_FastChase()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_enemy.c | 260 boolean P_Move (mobj_t* actor) in P_Move() function 339 if (!P_Move (actor)) in P_TryWalk() 750 || !P_Move (actor)) in A_Chase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_enemy.c | 277 boolean P_Move (mobj_t* actor) in P_Move() function 356 if (!P_Move (actor)) in P_TryWalk() 782 || !P_Move (actor)) in A_Chase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_enemy.c | 389 boolean P_Move (mobj_t* actor) in P_Move() function 477 if (!P_Move (actor)) in P_TryWalk() 948 if(--actor->movecount < 0 || !P_Move(actor)) in A_RandomWalk() 1142 || !P_Move (actor)) in A_Chase()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_enemy.c | 391 boolean P_Move (mobj_t* actor) in P_Move() function 479 if (!P_Move (actor)) in P_TryWalk() 950 if(--actor->movecount < 0 || !P_Move(actor)) in A_RandomWalk() 1144 || !P_Move (actor)) in A_Chase()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_enemy.cpp | 279 BOOL P_Move (AActor *actor) in P_Move() function 401 if (!P_Move (actor)) in P_TryWalk() 904 if (--actor->movecount < 0 || !P_Move (actor)) in A_Chase()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_enemy.c | 238 boolean P_Move(mobj_t *actor) in P_Move() function 312 if(!P_Move(actor)) in P_TryWalk() 758 if (--actor->movecount<0 || !P_Move (actor)) in A_Chase()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_enemy.c | 255 boolean P_Move(mobj_t * actor) in P_Move() function 327 if (!P_Move(actor)) in P_TryWalk() 785 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_enemy.c | 249 boolean P_Move(mobj_t * actor) in P_Move() function 321 if (!P_Move(actor)) in P_TryWalk() 774 if (--actor->movecount < 0 || !P_Move(actor)) in A_Chase()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_enemy.c | 154 dd_bool P_Move(mobj_t *actor, dd_bool dropoff) in P_Move() function 259 if(!P_Move(actor, false)) in tryMoveMobj() 703 if(--actor->moveCount < 0 || !P_Move(actor, false)) in A_Chase()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_local.h | 413 boolean P_Move(mobj_t *actor, fixed_t speed);
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H A D | p_enemy.c | 513 boolean P_Move(mobj_t *actor, fixed_t speed) in P_Move() function 566 if (!P_Move(actor, actor->info->speed)) in P_TryWalk() 1093 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_Chase() 1181 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_FaceStabChase() 1501 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_JetJawChomp() 1912 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_SharpChase() 2604 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_SkimChase() 7088 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_Boss1Chase() 7432 if (--actor->movecount < 0 || !P_Move(actor, actor->info->speed)) in A_Boss7Chase() 7930 …if (--actor->movecount < 0 || !P_Move(actor, (actor->flags2 & MF2_AMBUSH) ? actor->info->speed * 2… in A_GuardChase() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_enemy.c | 315 static boolean P_Move(mobj_t *actor, boolean dropoff) /* killough 9/12/98 */ in P_Move() function 459 if (!P_Move(actor, dropoff)) in P_SmartMove()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_enemy.c | 311 static dbool P_Move(mobj_t *actor, dbool dropoff) /* killough 9/12/98 */ in P_Move() function 438 if (!P_Move(actor, dropoff)) in P_SmartMove()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_enemy.c | 320 static dboolean P_Move(mobj_t *actor, dboolean dropoff) /* killough 9/12/98 */ in P_Move() function 466 if (!P_Move(actor, dropoff)) in P_SmartMove()
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