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Searched refs:P_SeekerMissile (Results 1 – 25 of 44) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dp_local.h121 dd_bool P_SeekerMissile(mobj_t* actor, angle_t thresh, angle_t turnMax);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_local.h111 dd_bool P_SeekerMissile(mobj_t* mo, angle_t thresh, angle_t turnMax);
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_magestaff.cpp186 P_SeekerMissile (self, ANGLE_1*2, ANGLE_1*10); in DEFINE_ACTION_FUNCTION()
H A Da_heresiarch.cpp731 P_SeekerMissile (self,ANGLE_1*2,ANGLE_1*6); in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_ironlich.cpp168 P_SeekerMissile (self, ANGLE_1*10, ANGLE_1*30); in DEFINE_ACTION_FUNCTION()
/dports/games/heretic/glheretic-1.2/
H A Dp_local.h133 boolean P_SeekerMissile(mobj_t *actor, angle_t thresh, angle_t turnMax);
H A Dp_pspr.c1491 P_SeekerMissile(actor, ANGLE_1*10, ANGLE_1*30); in A_SkullRodPL2Seek()
1666 P_SeekerMissile(actor, ANGLE_1*5, ANGLE_1*10); in A_PhoenixPuff()
H A Dp_enemy.c1274 P_SeekerMissile(actor, ANGLE_1*10, ANGLE_1*20); in A_MummyFX1Seek()
1946 P_SeekerMissile(actor, ANGLE_1*10, ANGLE_1*30); in A_WhirlwindSeek()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_local.h143 boolean P_SeekerMissile(mobj_t * actor, angle_t thresh, angle_t turnMax);
H A Dp_pspr.c1469 P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 30); in A_SkullRodPL2Seek()
1638 P_SeekerMissile(actor, ANG1_X * 5, ANG1_X * 10); in A_PhoenixPuff()
H A Dp_enemy.c1268 P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 20); in A_MummyFX1Seek()
1919 P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 30); in A_WhirlwindSeek()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_local.h143 boolean P_SeekerMissile(mobj_t * actor, angle_t thresh, angle_t turnMax);
H A Dp_pspr.c1469 P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 30); in A_SkullRodPL2Seek()
1638 P_SeekerMissile(actor, ANG1_X * 5, ANG1_X * 10); in A_PhoenixPuff()
H A Dp_enemy.c1257 P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 20); in A_MummyFX1Seek()
1908 P_SeekerMissile(actor, ANG1_X * 10, ANG1_X * 30); in A_WhirlwindSeek()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_heretic.c122 boolean P_SeekerMissile(mobj_t *actor, angle_t thresh, angle_t turnMax) in P_SeekerMissile() function
H A Dp_local.h531 boolean P_SeekerMissile(mobj_t *actor, angle_t thresh, angle_t turnMax);
H A Dp_hpspr.c1123 P_SeekerMissile(actor, ANGLE_1*10, ANGLE_1*30); in A_SkullRodPL2Seek()
1292 P_SeekerMissile(actor, ANGLE_1*5, ANGLE_1*10); in A_PhoenixPuff()
H A Dp_henemy.c577 P_SeekerMissile(actor, ANGLE_1*10, ANGLE_1*20); in A_MummyFX1Seek()
1200 P_SeekerMissile(actor, ANGLE_1*10, ANGLE_1*30); in A_WhirlwindSeek()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_local.h145 boolean P_SeekerMissile(mobj_t * actor, angle_t thresh, angle_t turnMax);
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_local.h145 boolean P_SeekerMissile(mobj_t * actor, angle_t thresh, angle_t turnMax);
/dports/games/uhexen/uhexen-0.601/include/
H A Dp_local.h140 boolean P_SeekerMissile(mobj_t *actor, angle_t thresh, angle_t turnMax);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dcommon.cpp213 P_SeekerMissile(&P_ContextMobj(ctx), thresh, turnMax); in Function_Thing_SeekerMissile()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_pspr.c1024 P_SeekerMissile(actor, ANGLE_1 * 10, ANGLE_1 * 30); in A_SkullRodPL2Seek()
1183 P_SeekerMissile(actor, ANGLE_1 * 5, ANGLE_1 * 10); in A_PhoenixPuff()
H A Dp_enemy.c1072 P_SeekerMissile(actor, ANGLE_1 * 10, ANGLE_1 * 20); in A_MummyFX1Seek()
1727 P_SeekerMissile(actor, ANGLE_1 * 10, ANGLE_1 * 30); in A_WhirlwindSeek()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_local.h125 bool P_SeekerMissile (AActor *actor, angle_t thresh, angle_t turnMax, bool precise = false, bool us…

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