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Searched refs:P_Std (Results 1 – 3 of 3) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4ScriptGuiWindow.cpp292 if (!tag) tag = &Strings.P[P_Std]; in SetInt()
299 if (!tag) tag = &Strings.P[P_Std]; in SetFloat()
306 if (!tag) tag = &Strings.P[P_Std]; in SetNull()
340 if (taggedProperty.first != &Strings.P[P_Std]) in CleanUpAll()
467 if (tag != &Strings.P[P_Std]) in Set()
1002 C4String *stdTag = &Strings.P[P_Std]; in CreateFromPropList()
/dports/games/openclonk/openclonk-release-8.1-src/src/script/
H A DC4StringTable.cpp176 P[P_Std] = "Std"; in C4StringTable()
H A DC4StringTable.h402 P_Std, enumerator