Searched refs:PaletteBlueAdd (Results 1 – 12 of 12) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | game.c | 221 int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd; variable 342 PaletteBlueAdd = 0; in reset_palette_add() 1757 PaletteBlueAdd += _db; 1772 if (PaletteBlueAdd > maxval) 1773 PaletteBlueAdd = maxval; 1781 if (PaletteBlueAdd < -maxval) 1782 PaletteBlueAdd = -maxval; 1841 …if (PaletteBlueAdd > 0 ) { PaletteBlueAdd -= dec_amount; if (PaletteBlueAdd < 0 ) PaletteBlueAdd =… 1842 …if (PaletteBlueAdd < 0 ) { PaletteBlueAdd += dec_amount; if (PaletteBlueAdd > 0 ) PaletteBlueAdd =… 1847 game_palette_step_up( PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd ); [all …]
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H A D | game.h | 156 extern int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd; 163 #define PALETTE_FLASH_SET(_r,_g,_b) PaletteRedAdd=(_r), PaletteGreenAdd=(_g), PaletteBlueAdd=(_b)
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H A D | state.c | 901 fwrite( &PaletteBlueAdd, sizeof(int), 1, fp); in state_save_all_sub() 1414 fread( &PaletteBlueAdd, sizeof(int), 1, fp); in state_restore_all_sub() 1420 PaletteBlueAdd = 0; in state_restore_all_sub()
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H A D | cntrlcen.c | 223 if (PaletteBlueAdd > 64 ) { in do_countdown_frame()
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H A D | gamecntl.c | 1308 bsave = PaletteBlueAdd; in HandleSystemKey() 1313 PaletteBlueAdd = bsave; in HandleSystemKey()
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H A D | render.c | 566 if (PaletteBlueAdd > 10 ) //whiting out in flash_frame()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | game.cpp | 128 int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd; variable 179 PaletteBlueAdd = 0; in reset_palette_add() 1177 PaletteBlueAdd += _db; in PALETTE_FLASH_ADD() 1192 if (PaletteBlueAdd > maxval) in PALETTE_FLASH_ADD() 1193 PaletteBlueAdd = maxval; in PALETTE_FLASH_ADD() 1201 if (PaletteBlueAdd < -maxval) in PALETTE_FLASH_ADD() 1202 PaletteBlueAdd = -maxval; in PALETTE_FLASH_ADD() 1288 diminish_palette_color_toward_zero(PaletteBlueAdd, dec_amount); in diminish_palette_towards_normal() 1291 newdemo_record_palette_effect(PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd); in diminish_palette_towards_normal() 1311 Redsave = PaletteRedAdd; Bluesave = PaletteBlueAdd; Greensave = PaletteGreenAdd; in palette_save() [all …]
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H A D | cntrlcen.cpp | 246 if (PaletteBlueAdd > 64 ) { in do_countdown_frame()
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H A D | state.cpp | 1600 PHYSFS_write(fp, &PaletteBlueAdd, sizeof(int), 1); in state_save_all_sub() 2331 PaletteBlueAdd = PHYSFSX_readSXE32(fp, swap); in state_restore_all_sub() 2337 PaletteBlueAdd = 0; in state_restore_all_sub()
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H A D | render.cpp | 174 if (PaletteBlueAdd > 10 ) //whiting out in flash_frame()
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/dports/games/d2x/d2x-0.2.5/main/old/ |
H A D | 3dfx.c | 564 if ( PaletteRedAdd + PaletteGreenAdd + PaletteBlueAdd ) in _3dfx_InitFogForPaletteTricks() 573 if ( PaletteBlueAdd > max_palette_add ) max_palette_add = PaletteBlueAdd; in _3dfx_InitFogForPaletteTricks() 579 ( ( unsigned long ) ( palette_to_255 * PaletteBlueAdd ) ) ); in _3dfx_InitFogForPaletteTricks()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | game.h | 222 extern int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd; 297 #define PALETTE_FLASH_SET(_r,_g,_b) PaletteRedAdd=(_r), PaletteGreenAdd=(_g), PaletteBlueAdd=(_b)
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