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Searched refs:PaletteRedAdd (Results 1 – 10 of 10) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dgame.c221 int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd; variable
340 PaletteRedAdd = 0; in reset_palette_add()
1755 PaletteRedAdd += _dr;
1766 if (PaletteRedAdd > maxval)
1767 PaletteRedAdd = maxval;
1775 if (PaletteRedAdd < -maxval)
1776 PaletteRedAdd = -maxval;
1835 if (PaletteRedAdd > 0 ) { PaletteRedAdd -= dec_amount; if (PaletteRedAdd < 0 ) PaletteRedAdd = 0; }
1836 if (PaletteRedAdd < 0 ) { PaletteRedAdd += dec_amount; if (PaletteRedAdd > 0 ) PaletteRedAdd = 0; }
1847 game_palette_step_up( PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd );
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H A Dgame.h156 extern int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd;
163 #define PALETTE_FLASH_SET(_r,_g,_b) PaletteRedAdd=(_r), PaletteGreenAdd=(_g), PaletteBlueAdd=(_b)
H A Dstate.c899 fwrite( &PaletteRedAdd, sizeof(int), 1, fp); in state_save_all_sub()
1412 fread( &PaletteRedAdd, sizeof(int), 1, fp); in state_restore_all_sub()
1418 PaletteRedAdd = 0; in state_restore_all_sub()
H A Dgamecntl.c1306 rsave = PaletteRedAdd; in HandleSystemKey()
1311 PaletteRedAdd = rsave; in HandleSystemKey()
H A Dobject.c1789 PaletteRedAdd = 40; in start_player_death_sequence()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgame.cpp128 int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd; variable
177 PaletteRedAdd = 0; in reset_palette_add()
1175 PaletteRedAdd += _dr; in PALETTE_FLASH_ADD()
1186 if (PaletteRedAdd > maxval) in PALETTE_FLASH_ADD()
1187 PaletteRedAdd = maxval; in PALETTE_FLASH_ADD()
1195 if (PaletteRedAdd < -maxval) in PALETTE_FLASH_ADD()
1196 PaletteRedAdd = -maxval; in PALETTE_FLASH_ADD()
1286 diminish_palette_color_toward_zero(PaletteRedAdd, dec_amount); in diminish_palette_towards_normal()
1291 newdemo_record_palette_effect(PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd); in diminish_palette_towards_normal()
1311 Redsave = PaletteRedAdd; Bluesave = PaletteBlueAdd; Greensave = PaletteGreenAdd; in palette_save()
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H A Dstate.cpp1598 PHYSFS_write(fp, &PaletteRedAdd, sizeof(int), 1); in state_save_all_sub()
2329 PaletteRedAdd = PHYSFSX_readSXE32(fp, swap); in state_restore_all_sub()
2335 PaletteRedAdd = 0; in state_restore_all_sub()
H A Dobject.cpp1572 PaletteRedAdd = 40; in start_player_death_sequence()
/dports/games/d2x/d2x-0.2.5/main/old/
H A D3dfx.c564 if ( PaletteRedAdd + PaletteGreenAdd + PaletteBlueAdd ) in _3dfx_InitFogForPaletteTricks()
568 unsigned long max_palette_add = PaletteRedAdd; in _3dfx_InitFogForPaletteTricks()
577 fog_color_value = ( ( ( unsigned long ) ( palette_to_255 * PaletteRedAdd ) << 16 ) | in _3dfx_InitFogForPaletteTricks()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dgame.h222 extern int PaletteRedAdd, PaletteGreenAdd, PaletteBlueAdd;
297 #define PALETTE_FLASH_SET(_r,_g,_b) PaletteRedAdd=(_r), PaletteGreenAdd=(_g), PaletteBlueAdd=(_b)