Searched refs:ParseDrawTextureTags (Results 1 – 5 of 5) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | v_video.h | 267 …bool ParseDrawTextureTags (FTexture *img, double x, double y, uint32 tag, va_list tags, DrawParms …
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H A D | v_draw.cpp | 125 if (!ParseDrawTextureTags(img, x, y, tag, tags, &parms, false)) in DrawTextureV() 330 bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag, va_list tags, Dra… in ParseDrawTextureTags() function in DCanvas
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | v_video.h | 293 …bool ParseDrawTextureTags (FTexture *img, double x, double y, uint32 tag, va_list tags, DrawParms …
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H A D | v_draw.cpp | 141 if (!ParseDrawTextureTags(img, x, y, tag, tags, &parms, false)) in DrawTextureV() 348 bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag, va_list tags, Dra… in ParseDrawTextureTags() function in DCanvas
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/dports/games/zdoom/zdoom-2.8.1/src/win32/ |
H A D | fb_d3d9.cpp | 2775 if (!InScene || !ParseDrawTextureTags(img, x, y, tags_first, tags, &parms, true)) in DrawTextureV()
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