Searched refs:ParseLV3MapBlock (Results 1 – 12 of 12) sorted by relevance
655 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()662 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()669 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()676 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()683 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()690 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()696 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()733 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
454 void ParseLV3MapBlock(Texture& map);
658 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()665 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()672 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()679 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()686 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()693 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()699 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()736 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
476 void ParseLV3MapBlock(Texture& map);
657 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()664 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()671 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()678 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()685 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()692 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()698 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()735 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
449 void ParseLV3MapBlock(Texture& map);
590 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()596 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()602 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()608 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()614 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()620 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()625 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()659 void Parser::ParseLV3MapBlock(Texture &map) { in ParseLV3MapBlock() function in Parser
461 void ParseLV3MapBlock(Texture &map);
659 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()666 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()673 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()680 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()687 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()694 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()700 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()737 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
452 void ParseLV3MapBlock(Texture& map);