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Searched refs:ParseLV3MapBlock (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DASEParser.cpp655 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()
662 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()
669 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()
676 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()
683 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()
690 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()
696 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()
733 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
H A DASEParser.h454 void ParseLV3MapBlock(Texture& map);
/dports/devel/upp/upp/bazaar/plugin/assimp/code/ASE/
H A DASEParser.cpp658 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()
665 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()
672 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()
679 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()
686 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()
693 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()
699 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()
736 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
H A DASEParser.h476 void ParseLV3MapBlock(Texture& map);
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DASEParser.cpp657 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()
664 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()
671 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()
678 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()
685 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()
692 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()
698 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()
735 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
H A DASEParser.h454 void ParseLV3MapBlock(Texture& map);
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DASEParser.cpp657 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()
664 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()
671 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()
678 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()
685 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()
692 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()
698 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()
735 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
H A DASEParser.h449 void ParseLV3MapBlock(Texture& map);
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/ASE/
H A DASEParser.cpp590 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()
596 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()
602 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()
608 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()
614 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()
620 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()
625 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()
659 void Parser::ParseLV3MapBlock(Texture &map) { in ParseLV3MapBlock() function in Parser
H A DASEParser.h461 void ParseLV3MapBlock(Texture &map);
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DASEParser.cpp659 ParseLV3MapBlock(mat.sTexDiffuse); in ParseLV2MaterialBlock()
666 ParseLV3MapBlock(mat.sTexAmbient); in ParseLV2MaterialBlock()
673 ParseLV3MapBlock(mat.sTexSpecular); in ParseLV2MaterialBlock()
680 ParseLV3MapBlock(mat.sTexOpacity); in ParseLV2MaterialBlock()
687 ParseLV3MapBlock(mat.sTexEmissive); in ParseLV2MaterialBlock()
694 ParseLV3MapBlock(mat.sTexBump); in ParseLV2MaterialBlock()
700 ParseLV3MapBlock(mat.sTexShininess); in ParseLV2MaterialBlock()
737 void Parser::ParseLV3MapBlock(Texture& map) in ParseLV3MapBlock() function in Parser
H A DASEParser.h452 void ParseLV3MapBlock(Texture& map);