Searched refs:ParseSoundsNode (Results 1 – 1 of 1) sorted by relevance
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/IO/IntermediateFile/ | ||
H A D | Parser.cs | 32 sound = ParseSoundsNode(xml.XPathSelectElement("/TrainEditor/Sounds")); in Parse() |