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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/IO/IntermediateFile/
H A DParser.cs32 sound = ParseSoundsNode(xml.XPathSelectElement("/TrainEditor/Sounds")); in Parse()
547 private static Sound ParseSoundsNode(XElement parent) in ParseSoundsNode() method in TrainEditor2.IO.IntermediateFile.IntermediateFile