/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | effect_targetmagic.h | 62 ParticleSpawner* spawner; 64 ParticleSpawner* spawner2; 81 ParticleSpawner* _spawner, ParticleMover* _mover, 98 ParticleSpawner* spawner; 118 ParticleSpawner* _spawner2, ParticleMover* _mover2, 136 ParticleSpawner* spawner2;
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H A D | effect_glow.h | 68 ParticleSpawner* spawner; 69 ParticleSpawner* spawner2; 70 ParticleSpawner* spawner3;
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H A D | effect_harvesting.h | 55 ParticleSpawner* spawner; 57 ParticleSpawner* spawner2;
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H A D | effect_selfmagic.h | 57 ParticleSpawner* spawner; 59 ParticleSpawner* spawner2;
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H A D | effect_mines.h | 55 ParticleSpawner* spawner; 57 ParticleSpawner* spawner2;
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H A D | eye_candy.h | 1322 class ParticleSpawner 1325 ParticleSpawner() in ParticleSpawner() function 1329 virtual ~ParticleSpawner() in ~ParticleSpawner() 1537 class IFSParticleSpawner : public ParticleSpawner 1583 class FilledSphereSpawner : public ParticleSpawner 1604 class FilledEllipsoidSpawner : public ParticleSpawner 1625 class HollowSphereSpawner : public ParticleSpawner 1667 class FilledDiscSpawner : public ParticleSpawner 1688 class HollowDiscSpawner : public ParticleSpawner 1709 class FilledBoundingSpawner : public ParticleSpawner [all …]
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H A D | effect_bag.h | 66 ParticleSpawner* spawner;
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H A D | effect_candle.h | 33 ParticleSpawner* spawner;
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H A D | effect_teleporter.h | 62 ParticleSpawner* spawner;
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H A D | effect_impact.h | 52 ParticleSpawner* spawner;
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H A D | effect_campfire.h | 85 ParticleSpawner* spawner;
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H A D | effect_smoke.h | 78 ParticleSpawner* spawner;
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H A D | effect_fountain.h | 82 ParticleSpawner* spawner;
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H A D | effect_ongoing.h | 43 ParticleSpawner* spawner;
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H A D | effect_lamp.h | 36 ParticleSpawner* spawner;
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H A D | effect_breath.h | 66 ParticleSpawner* spawner;
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H A D | effect_targetmagic.cpp | 18 ParticleSpawner* _spawner2, ParticleMover* _mover2, Vec3* _target, in TargetMagicParticle() 732 ParticleSpawner* _spawner, ParticleMover* _mover, float* _target_alpha, in TargetMagicEffect2()
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | particles.h | 107 class ParticleSpawner 110 ParticleSpawner(IGameDef* gamedef, 117 ~ParticleSpawner() = default; 143 friend class ParticleSpawner; variable 179 void addParticleSpawner(u64 id, ParticleSpawner *toadd); 188 std::unordered_map<u64, ParticleSpawner*> m_particle_spawners;
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H A D | particles.cpp | 249 ParticleSpawner::ParticleSpawner( in ParticleSpawner() function in ParticleSpawner 272 void ParticleSpawner::spawnParticle(ClientEnvironment *env, float radius, in spawnParticle() 341 void ParticleSpawner::step(float dtime, ClientEnvironment *env) in step() 470 auto toadd = new ParticleSpawner(client, player, in handleParticleEvent() 626 void ParticleManager::addParticleSpawner(u64 id, ParticleSpawner *toadd) in addParticleSpawner()
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | particles.cpp | 52 std::unordered_map<u32, ParticleSpawner*> all_particlespawners; 320 ParticleSpawner::ParticleSpawner(IGameDef* gamedef, scene::ISceneManager *smgr, LocalPlayer *player, in ParticleSpawner() function in ParticleSpawner 352 all_particlespawners.insert(std::pair<u32, ParticleSpawner*>(id, this)); in ParticleSpawner() 355 ParticleSpawner::~ParticleSpawner() {} in ~ParticleSpawner() 357 void ParticleSpawner::step(float dtime, ClientEnvironment &env) in step()
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H A D | particles.h | 104 class ParticleSpawner 107 ParticleSpawner(IGameDef* gamedef, 122 ~ParticleSpawner();
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H A D | game.cpp | 3292 new ParticleSpawner(gamedef, smgr, player, in processClientEvents()
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