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Searched refs:PassEdge (Results 1 – 19 of 19) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgSensor.cpp35 void gSensor::PassEdge(const eWall *ww,REAL time,REAL a,int r){ in PassEdge() function in gSensor
40 eSensor::PassEdge(ww,time,a,r); in PassEdge()
H A DgSensor.h46 virtual void PassEdge(const eWall *w,REAL time,REAL,int =1);
H A DgExplosion.h48 virtual void PassEdge(const eWall *w,REAL time,REAL a,int recursion=1);
H A DgSparks.h62 virtual void PassEdge(const eWall *e,REAL time,REAL a,int recursion=1);
H A DgCycle.h102 virtual void PassEdge(const eWall *w,REAL time,REAL a,int recursion=1);
296 virtual void PassEdge(const eWall *w,REAL time,REAL a,int recursion=1);
H A DgSparks.cpp104 void gSpark::PassEdge(const eWall *,REAL ,REAL ,int){} in PassEdge() function in gSpark
H A DgExplosion.cpp275 void gExplosion::PassEdge(const eWall *,REAL ,REAL ,int){} in PassEdge() function in gExplosion
H A DgCycle.cpp365 virtual void PassEdge(const eWall *ww,REAL time,REAL a,int r) in PassEdge() function in gCycleChatBot::Sensor
368 gSensor::PassEdge(ww,time,a,r); in PassEdge()
1933 void gCycleExtrapolator::PassEdge(const eWall *ww,REAL time,REAL a,int){ in PassEdge() function in gCycleExtrapolator
3420 void gCycle::PassEdge(const eWall *ww,REAL time,REAL a,int){ in PassEdge() function in gCycle
H A DgWall.cpp691 cycle->PassEdge( oldWall, time, oldAlpha ); in sg_TopologyPoliceCheck()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeGameObject.cpp146 void eGameObject::PassEdge(const eWall *w,REAL,REAL,int){ in PassEdge() function in eGameObject
381PassEdge( passing.wall, TIME( (*currentTempCollision).first ), passing.ratio, 0 ); in Move()
393 PassEdge(w,time,bestRRatio,0); in Move()
406 PassEdge(w,time,bestRRatio,0); in Move()
430 PassEdge( passing.wall, TIME( (*currentTempCollision).first ), passing.ratio, 0 ); in Move()
H A DeSensor.h48 virtual void PassEdge(const eWall *w,REAL time,REAL,int =1);
H A DeSensor.cpp56 void eSensor::PassEdge(const eWall *w,REAL time,REAL a,int){ in PassEdge() function in eSensor
H A DeGameObject.h140 virtual void PassEdge( const eWall *w,REAL time,REAL a,int recursion=1 );
H A DeDisplay.cpp260 void PassEdge( const eWall * w, REAL time, REAL, int) in PassEdge() function in eZNearSensor
H A DeCamera.cpp786 virtual void PassEdge(const eWall *w,REAL time,REAL alpha,int) in PassEdge() function in eCameraSensor
/dports/net/wireshark-lite/wireshark-3.6.1/
H A Denterprises.tsv5635 5644 PassEdge
/dports/net/wireshark/wireshark-3.6.1/
H A Denterprises.tsv5635 5644 PassEdge
/dports/net/tshark-lite/wireshark-3.6.1/
H A Denterprises.tsv5635 5644 PassEdge
/dports/net/tshark/wireshark-3.6.1/
H A Denterprises.tsv5635 5644 PassEdge