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Searched refs:PauseMusic (Results 1 – 25 of 47) sorted by relevance

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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/app/
H A Dpausemanager.cpp33 explicit ActivePause(PauseType type, PauseMusic music = PAUSE_MUSIC_NONE) in ActivePause()
42 PauseMusic music;
65 ActivePause* CPauseManager::ActivatePause(PauseType type, PauseMusic music) in ActivatePause()
122 PauseMusic music = PAUSE_MUSIC_NONE; in Update()
H A Dpausemanager.h62 enum PauseMusic enum
77 ActivePause* ActivatePause(PauseType type, PauseMusic music = PAUSE_MUSIC_NONE);
93 PauseMusic m_lastPauseMusic = PAUSE_MUSIC_NONE;
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_sound.h151 void (*PauseMusic)(dd_bool doPause); in DENG_API_TYPEDEF() local
170 #define S_PauseMusic _api_S.PauseMusic
/dports/games/ri-li/Ri-li-2.0.1/src/
H A Daudio.cc123 PauseMusic(true); in LoadMusic()
183 void Audio::PauseMusic(bool Et) in PauseMusic() function in Audio
H A Daudio.h61 void PauseMusic(bool Etat); // Met ou no la music en pause
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dsettings.h29 extern void PauseMusic (void);
H A Dsettings.c75 PauseMusic (void) in PauseMusic() function
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DSound.cpp42 void PauseMusic();
179 void Sound::PauseMusic() in PauseMusic() function in Sound
180 { m_impl->PauseMusic(); } in PauseMusic()
469 void Sound::Impl::PauseMusic() { in PauseMusic() function in Sound::Impl
H A DSound.h36 void PauseMusic();
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Audio/
H A DAudio.h23 void PauseMusic();
H A DAudio.cpp179 void Audio::PauseMusic() in PauseMusic() function in Audio
370 PauseMusic(); in SetMusicActive()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/
H A DMedia.cs49 Game.Sound.PauseMusic(); in PlayFMVFullscreen()
/dports/games/openra/OpenRA-release-20200503/mods/common/chrome/
H A Dingame.yaml7 PauseMusicKey: PauseMusic
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/
H A DMusicHotkeyLogic.cs68 Game.Sound.PauseMusic(); in PauseOrResumeMusic()
H A DMusicPlayerLogic.cs58 pauseButton.OnClick = Game.Sound.PauseMusic; in MusicPlayerLogic()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_sound.h187 void (*PauseMusic)(void); member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Di_sound.h187 void (*PauseMusic)(void); member
/dports/devel/sdl2pp/libSDL2pp-0.16.1/SDL2pp/
H A DMixer.hh630 void PauseMusic();
/dports/games/0ad/0ad-0.0.23b-alpha/source/soundmanager/
H A DSoundManager.h149 void PauseMusic(bool pauseIt);
H A DSoundManager.cpp713 PauseMusic(pauseIt); in Pause()
718 void CSoundManager::PauseMusic(bool pauseIt) in PauseMusic() function in CSoundManager
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DuSound.pas54 procedure PauseMusic; // Pause music. procedure
653 PauseMusic;
920 PauseMusic
954 PauseMusic;
972 procedure PauseMusic;
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DuSound.pas54 procedure PauseMusic; // Pause music. procedure
653 PauseMusic;
920 PauseMusic
954 PauseMusic;
972 procedure PauseMusic;
/dports/games/openra/OpenRA-release-20200503/mods/common/hotkeys/
H A Dgame.yaml101 PauseMusic: AUDIOPLAY
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/
H A Daudio.h261 void PauseMusic(const std::string &filename) { in PauseMusic() function
/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/
H A Daudio.h259 void PauseMusic(const std::string& filename) in PauseMusic() function

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