/dports/multimedia/handbrake/HandBrake-1.4.2/win/CS/HandBrakeWPF/Services/Queue/Model/ |
H A D | QueueProgressStatus.cs | 99 e.PercentComplete, in Update() 104 this.ProgressValue = e.PercentComplete; in Update() 113 …ces.MainView_ProgressStatusWithTask, Resources.MainView_Searching, e.PercentComplete, e.EstimatedT… in Update() 114 this.ProgressValue = e.PercentComplete; in Update() 122 e.PercentComplete, in Update() 128 this.ProgressValue = e.PercentComplete; in Update()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_forest/ |
H A D | layna_forest_caves_background_anim.lua | 58 fog_x_position = fog_x_position - (0.5 * fog_timer:PercentComplete()); 65 if (fog_timer:PercentComplete() <= 0.5) then 67 fog_alpha = fog_timer:PercentComplete() * 0.3 / 0.5; 70 fog_alpha = 0.3 - (0.3 * (fog_timer:PercentComplete() - 0.5) / 0.5);
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/loganalytics/ |
H A D | query_aggregation.go | 21 PercentComplete *int `mandatory:"true" json:"percentComplete"` member 63 PercentComplete *int `json:"percentComplete"` 112 m.PercentComplete = model.PercentComplete
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H A D | work_request_summary.go | 35 PercentComplete *int `mandatory:"false" json:"percentComplete"` member
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H A D | work_request.go | 38 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/ |
H A D | mt_elbrus_scent_anim.lua | 81 scent_x_position = scent_x_position - (0.5 * scent_timer:PercentComplete()); 88 if (scent_timer:PercentComplete() <= 0.5) then 90 scent_alpha = scent_timer:PercentComplete() * 0.3 / 0.5; 93 scent_alpha = 0.3 - (0.3 * (scent_timer:PercentComplete() - 0.5) / 0.5);
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/battle_scenes/ |
H A D | desert_cave_battle_anim.lua | 74 fog_x_position = fog_origin_x_position - (100 * fog_timer:PercentComplete()); 75 if (fog_timer:PercentComplete() <= 0.5) then 77 fog_alpha = fog_timer:PercentComplete() * 0.3 / 0.5; 80 fog_alpha = 0.3 - (0.3 * (fog_timer:PercentComplete() - 0.5) / 0.5);
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/ |
H A D | battle_enemy.cpp | 155 if(_state_timer.PercentComplete() <= 0.50f) { in Update() 156 _location.x = _origin.x - MOVEMENT_SIZE * (2.0f * _state_timer.PercentComplete()); in Update() 177 … _location.x = _origin.x - MOVEMENT_SIZE * (2.0f - 2.0f * _state_timer.PercentComplete()); in Update() 189 _sprite_alpha = 1.0f - _state_timer.PercentComplete(); in Update() 194 _sprite_alpha = _state_timer.PercentComplete(); in Update()
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/dports/net/akonadi-calendar/akonadi-calendar-21.12.3/src/ |
H A D | calendarmodel.cpp | 113 case PercentComplete: in entityData() 152 case PercentComplete: in entityData() 210 case PercentComplete: in entityHeaderData()
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/dports/www/gitlab-pages/gitlab-pages-f8512edbec4ec83b426c8ca2dda467de424685e4/vendor/cloud.google.com/go/profiler/google-cloud-go-0.1.0/datastore/ |
H A D | examples_test.go | 31 PercentComplete float64 member 100 PercentComplete float64 108 PercentComplete: 10.0, 136 PercentComplete float64 144 PercentComplete: 10.0, 384 percents = append(percents, task.PercentComplete)
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/ |
H A D | battle_sequence.cpp | 169 float percent_incomplete = 1.0f - _sequence_timer.PercentComplete(); in _UpdateInitialSequence() 201 … _gui_position_offset = MAX_GUI_OFFSET - (_sequence_timer.PercentComplete() * MAX_GUI_OFFSET); in _UpdateInitialSequence() 240 _gui_position_offset = GUI_OFFSCREEN_OFFSET * _sequence_timer.PercentComplete(); in _UpdateExitingSequence()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/ |
H A D | battle_indicators.cpp | 124 float y_position = INDICATOR_POSITION_CHANGE * _timer.PercentComplete(); in Draw() 166 float y_position = INDICATOR_POSITION_CHANGE * _timer.PercentComplete(); in Draw() 213 float y_position = INDICATOR_POSITION_CHANGE * _timer.PercentComplete(); in Draw()
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/dports/multimedia/handbrake/HandBrake-1.4.2/win/CS/HandBrakeWPF/Services/Encode/EventArgs/ |
H A D | EncodeProgressEventArgs.cs | 22 public double PercentComplete { get; set; } property in HandBrakeWPF.Services.Encode.EventArgs.EncodeProgressEventArgs
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/mysql/ |
H A D | work_request_summary.go | 37 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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H A D | work_request.go | 40 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/osmanagement/ |
H A D | work_request_summary.go | 46 PercentComplete *float32 `mandatory:"false" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/applicationmigration/ |
H A D | work_request_summary.go | 33 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/apigateway/ |
H A D | work_request_summary.go | 35 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/logging/ |
H A D | work_request_summary.go | 35 PercentComplete *float32 `mandatory:"false" json:"percentComplete"` member
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H A D | work_request.go | 35 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/resourcemanager/ |
H A D | work_request_summary.go | 38 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/sch/ |
H A D | work_request.go | 45 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/managementagent/ |
H A D | work_request.go | 38 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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H A D | work_request_summary.go | 35 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/oracle/oci-go-sdk/ocvp/ |
H A D | work_request.go | 36 PercentComplete *float32 `mandatory:"true" json:"percentComplete"` member
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