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Searched refs:PlaceAwayFromPlayers (Results 1 – 3 of 3) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dactor_placement.c119 struct vec2 PlaceAwayFromPlayers( in PlaceAwayFromPlayers() function
183 pos = PlaceAwayFromPlayers(map, false, PLACEMENT_ACCESS_ANY); in PlacePlayer()
H A Dactor_placement.h35 struct vec2 PlaceAwayFromPlayers(
H A Dai.c611 PlaceAwayFromPlayers(&gMap, true, PLACEMENT_ACCESS_ANY), c, true); in AIAddRandomEnemies()
632 PlaceAwayFromPlayers(&gMap, false, paFlags), c, true); in InitializeBadGuys()
652 : PlaceAwayFromPlayers(&gMap, false, paFlags), in InitializeBadGuys()
684 PlaceAwayFromPlayers(&gMap, true, PLACEMENT_ACCESS_ANY), c, true); in CreateEnemies()