Searched refs:PlaceAwayFromPlayers (Results 1 – 3 of 3) sorted by relevance
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | actor_placement.c | 119 struct vec2 PlaceAwayFromPlayers( in PlaceAwayFromPlayers() function 183 pos = PlaceAwayFromPlayers(map, false, PLACEMENT_ACCESS_ANY); in PlacePlayer()
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H A D | actor_placement.h | 35 struct vec2 PlaceAwayFromPlayers(
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H A D | ai.c | 611 PlaceAwayFromPlayers(&gMap, true, PLACEMENT_ACCESS_ANY), c, true); in AIAddRandomEnemies() 632 PlaceAwayFromPlayers(&gMap, false, paFlags), c, true); in InitializeBadGuys() 652 : PlaceAwayFromPlayers(&gMap, false, paFlags), in InitializeBadGuys() 684 PlaceAwayFromPlayers(&gMap, true, PLACEMENT_ACCESS_ANY), c, true); in CreateEnemies()
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