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Searched refs:PlaceItem (Results 1 – 25 of 32) sorted by relevance

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/dports/astro/tkgeomap/tkgeomap-2.11.6/tk/
H A DtkgeomapPlace.c72 } PlaceItem; typedef
323 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
409 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
503 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
605 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
648 PlaceItem *plcItemPtr = (PlaceItem *)clientData;
761 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
898 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
935 PlaceItem *plcItemPtr = (PlaceItem *)itemPtr;
1163 PlaceItem *plcItemPtr = (PlaceItem *) itemPtr;
[all …]
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/assets/mods/generous-rebels/data/scripts/
H A Dmain.lua17 PlaceItem(7255, money, Visibility.INVISIBLE)
25 PlaceItem(11114, money, Visibility.INVISIBLE)
28 PlaceItem(13838, goggle, Visibility.VISIBLE)
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/pagelayout_editor/tools/
H A Dpl_drawing_tools.cpp76 int PL_DRAWING_TOOLS::PlaceItem( const TOOL_EVENT& aEvent ) in PlaceItem() function in PL_DRAWING_TOOLS
353 Go( &PL_DRAWING_TOOLS::PlaceItem, PL_ACTIONS::placeText.MakeEvent() ); in setTransitions()
354 Go( &PL_DRAWING_TOOLS::PlaceItem, PL_ACTIONS::placeImage.MakeEvent() ); in setTransitions()
H A Dpl_drawing_tools.h53 int PlaceItem( const TOOL_EVENT& aEvent );
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/scripting/
H A DFunctionsLibrary.h137 void PlaceItem(const INT16 sGridNo, OBJECTTYPE* const pObject, const INT8 bVisibility);
H A DFunctionsLibrary.cc63 void PlaceItem(const INT16 sGridNo, OBJECTTYPE* const pObject, const INT8 ubVisibility) in PlaceItem() function
H A DScriptingExtensionsLua.cc224 lua.set_function("PlaceItem", PlaceItem); in RegisterGlobals()
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/pcbnew/tools/
H A Dpcb_tool_base.cpp180 if( !aPlacer->PlaceItem( newItem.get(), commit ) ) in doInteractiveItemPlacement()
338 bool INTERACTIVE_PLACER_BASE::PlaceItem( BOARD_ITEM *aItem, BOARD_COMMIT& aCommit ) in PlaceItem() function in INTERACTIVE_PLACER_BASE
H A Dpcb_tool_base.h62 virtual bool PlaceItem( BOARD_ITEM *aItem, BOARD_COMMIT& aCommit );
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/audio/
H A Daudio.h65 PlaceItem, enumerator
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DLandRaiseAction.cpp78 …OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, { _coords.x, _coords.y, tile_element_… in QueryExecute()
H A DLandLowerAction.cpp77 …OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, { _coords.x, _coords.y, tile_element_… in QueryExecute()
H A DLandSetRightsAction.cpp109 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, centre); in QueryExecute()
H A DLandSmoothAction.cpp635 … OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, { _coords.x, _coords.y, centreZ }); in SmoothLand()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DMazeConstruction.cpp385 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_maze_construction_entrance_tooldown()
547 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, { x, y, z }); in window_maze_construction_construct()
H A DFootpath.cpp956 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_footpath_place_path_at_point()
1046 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_footpath_construct()
H A DTopToolbar.cpp1846 … OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_top_toolbar_scenery_tool_down()
1878 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_top_toolbar_scenery_tool_down()
1929 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_top_toolbar_scenery_tool_down()
1982 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_top_toolbar_scenery_tool_down()
2007 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_top_toolbar_scenery_tool_down()
H A DMap.cpp1332 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_map_place_park_entrance_tool_down()
1357 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, result->Position); in window_map_set_peep_spawn_tool_down()
H A DTrackDesignPlace.cpp346 OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, trackLoc); in window_track_place_tooldown()
/dports/games/qcc/send/v101qc/
H A Ditems.qc31 PlaceItem
36 void() PlaceItem =
67 self.think = PlaceItem;
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Ditems.qc31 PlaceItem
36 void() PlaceItem =
67 self.think = PlaceItem;
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/
H A Ditems.qc158 PlaceItem
163 void() PlaceItem =
194 self.think = PlaceItem;
/dports/games/quake-source/quake-source-1.01_1/qw/
H A Ditems.qc158 PlaceItem
163 void() PlaceItem =
194 self.think = PlaceItem;
/dports/games/quake-data/quake-data-1.0.6_2/qw/
H A Ditems.qc158 PlaceItem
163 void() PlaceItem =
194 self.think = PlaceItem;
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Ditems.qc43 PlaceItem
48 void() PlaceItem =
105 self.think = PlaceItem;

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