/dports/games/quakeforge/quakeforge-0.7.2/tools/qfbsp/include/ |
H A D | brush.h | 72 int PlaneTypeForNormal (const vec3_t normal);
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_decals.c | 217 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in Mod_ClipFragmentToSurface() 221 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in Mod_ClipFragmentToSurface() 377 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in R_AddDecal() 381 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in R_AddDecal() 911 fragmentPlanes[i * 2].type = PlaneTypeForNormal(fragmentPlanes[i * 2].normal); in R_GetClippedFragments() 915 fragmentPlanes[i * 2 + 1].type = PlaneTypeForNormal(fragmentPlanes[i * 2 + 1].normal); in R_GetClippedFragments()
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/dports/games/iortcw/iortcw-1.51c/MP/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/ioquake3/ioquake3-1.36/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/ioquake3-server/ioquake3-1.36/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/iortcw/iortcw-1.51c/SP/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/tools/asm/ |
H A D | mathlib.h | 93 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/openarena/openarena-engine-source-0.8.8/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/evq3/evq3/code/tools/asm/ |
H A D | mathlib.h | 92 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_decals.c | 527 fragmentPlanes[i * 2].type = PlaneTypeForNormal(fragmentPlanes[i * 2].normal); in R_GetClippedFragments() 531 fragmentPlanes[i * 2 + 1].type = PlaneTypeForNormal(fragmentPlanes[i * 2 + 1].normal); in R_GetClippedFragments()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/ |
H A D | bsp5.h | 156 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_model.c | 1153 out->type = PlaneTypeForNormal(out->normal); in Mod_LoadPlanes() 1647 int PlaneTypeForNormal (const vec3_t normal) in PlaneTypeForNormal() function 1841 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in Mod_ClipFragmentToSurface() 1845 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in Mod_ClipFragmentToSurface() 2002 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in Mod_MarkFragments() 2006 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in Mod_MarkFragments()
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/dports/games/egl/egl-0.3.1_9/shared/ |
H A D | m_plane.c | 110 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() function
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/ |
H A D | qbsp.h | 225 int PlaneTypeForNormal (vec3_t normal);
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H A D | map.c | 68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() function 151 p->type = (p+1)->type = PlaneTypeForNormal (p->normal); in CreateNewFloatPlane()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/ |
H A D | qbsp.h | 225 int PlaneTypeForNormal (vec3_t normal);
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H A D | map.c | 68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() function 151 p->type = (p+1)->type = PlaneTypeForNormal (p->normal); in CreateNewFloatPlane()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | qbsp.h | 252 int PlaneTypeForNormal( vec3_t normal );
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | qbsp.h | 252 int PlaneTypeForNormal (vec3_t normal);
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/dports/games/zhlt/zhlt-3.4/common/ |
H A D | mathlib.h | 185 inline planetypes PlaneTypeForNormal(vec3_t normal) in PlaneTypeForNormal() function
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_light.c | 528 dl->frustum[i].type = PlaneTypeForNormal(planeNormal); in R_SetupDlightFrustum() 541 dl->frustum[i + 3].type = PlaneTypeForNormal(planeNormal); in R_SetupDlightFrustum() 733 dl->frustum[i].type = PlaneTypeForNormal(dl->frustum[i].normal); in R_SetupDlightProjection()
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_decal.c | 688 r_fragmentPlanes[i*2].type = PlaneTypeForNormal (r_fragmentPlanes[i*2].normal); in R_GetClippedFragments() 692 r_fragmentPlanes[i*2+1].type = PlaneTypeForNormal (r_fragmentPlanes[i*2+1].normal); in R_GetClippedFragments()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | convert_map.c | 294 mapplanes[ i ].type = PlaneTypeForNormal( mapplanes[ i ].normal ); in ConvertModel()
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