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Searched refs:PlaneTypeForNormal (Results 1 – 25 of 94) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfbsp/include/
H A Dbrush.h72 int PlaneTypeForNormal (const vec3_t normal);
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_decals.c217 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in Mod_ClipFragmentToSurface()
221 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in Mod_ClipFragmentToSurface()
377 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in R_AddDecal()
381 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in R_AddDecal()
911 fragmentPlanes[i * 2].type = PlaneTypeForNormal(fragmentPlanes[i * 2].normal); in R_GetClippedFragments()
915 fragmentPlanes[i * 2 + 1].type = PlaneTypeForNormal(fragmentPlanes[i * 2 + 1].normal); in R_GetClippedFragments()
/dports/games/iortcw/iortcw-1.51c/MP/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/ioquake3/ioquake3-1.36/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/ioquake3-server/ioquake3-1.36/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/iortcw/iortcw-1.51c/SP/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/tools/asm/
H A Dmathlib.h93 int PlaneTypeForNormal (vec3_t normal);
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/openarena/openarena-engine-source-0.8.8/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/evq3/evq3/code/tools/asm/
H A Dmathlib.h92 int PlaneTypeForNormal (vec3_t normal);
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_decals.c527 fragmentPlanes[i * 2].type = PlaneTypeForNormal(fragmentPlanes[i * 2].normal); in R_GetClippedFragments()
531 fragmentPlanes[i * 2 + 1].type = PlaneTypeForNormal(fragmentPlanes[i * 2 + 1].normal); in R_GetClippedFragments()
/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/
H A Dbsp5.h156 int PlaneTypeForNormal (vec3_t normal);
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_model.c1153 out->type = PlaneTypeForNormal(out->normal); in Mod_LoadPlanes()
1647 int PlaneTypeForNormal (const vec3_t normal) in PlaneTypeForNormal() function
1841 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in Mod_ClipFragmentToSurface()
1845 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in Mod_ClipFragmentToSurface()
2002 cm_markPlanes[i*2+0].type = PlaneTypeForNormal(cm_markPlanes[i*2+0].normal); in Mod_MarkFragments()
2006 cm_markPlanes[i*2+1].type = PlaneTypeForNormal(cm_markPlanes[i*2+1].normal); in Mod_MarkFragments()
/dports/games/egl/egl-0.3.1_9/shared/
H A Dm_plane.c110 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() function
/dports/games/gtkradiant/GPL/Q2Tools/bsp/qbsp3/
H A Dqbsp.h225 int PlaneTypeForNormal (vec3_t normal);
H A Dmap.c68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() function
151 p->type = (p+1)->type = PlaneTypeForNormal (p->normal); in CreateNewFloatPlane()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qbsp3/
H A Dqbsp.h225 int PlaneTypeForNormal (vec3_t normal);
H A Dmap.c68 int PlaneTypeForNormal (vec3_t normal) in PlaneTypeForNormal() function
151 p->type = (p+1)->type = PlaneTypeForNormal (p->normal); in CreateNewFloatPlane()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/
H A Dqbsp.h252 int PlaneTypeForNormal( vec3_t normal );
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/
H A Dqbsp.h252 int PlaneTypeForNormal (vec3_t normal);
/dports/games/zhlt/zhlt-3.4/common/
H A Dmathlib.h185 inline planetypes PlaneTypeForNormal(vec3_t normal) in PlaneTypeForNormal() function
/dports/games/evq3/evq3/code/renderer/
H A Dtr_light.c528 dl->frustum[i].type = PlaneTypeForNormal(planeNormal); in R_SetupDlightFrustum()
541 dl->frustum[i + 3].type = PlaneTypeForNormal(planeNormal); in R_SetupDlightFrustum()
733 dl->frustum[i].type = PlaneTypeForNormal(dl->frustum[i].normal); in R_SetupDlightProjection()
/dports/games/egl/egl-0.3.1_9/renderer/
H A Drf_decal.c688 r_fragmentPlanes[i*2].type = PlaneTypeForNormal (r_fragmentPlanes[i*2].normal); in R_GetClippedFragments()
692 r_fragmentPlanes[i*2+1].type = PlaneTypeForNormal (r_fragmentPlanes[i*2+1].normal); in R_GetClippedFragments()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dconvert_map.c294 mapplanes[ i ].type = PlaneTypeForNormal( mapplanes[ i ].normal ); in ConvertModel()

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