/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/sega/ |
H A D | d_appoooh.cpp | 248 INT32 Planes0[3] = { 2*2048*8*8, 1*2048*8*8, 0*2048*8*8 }; in DrvGfxDecode() local 252 GfxDecode(0x0800, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP0, DrvGfxROM0); in DrvGfxDecode() 253 GfxDecode(0x0800, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP1, DrvGfxROM1); in DrvGfxDecode() 265 INT32 Planes0[3] = { RGN_FRAC(0x18000, 2,3), RGN_FRAC(0x18000, 1,3), RGN_FRAC(0x18000, 0,3) }; in DrvRobowresGfxDecode() local 269 GfxDecode(0x1000, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP0, DrvGfxROM0); in DrvRobowresGfxDecode() 270 GfxDecode(0x1000, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP1, DrvGfxROM1); in DrvRobowresGfxDecode()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/sega/ |
H A D | d_appoooh.cpp | 248 INT32 Planes0[3] = { 2*2048*8*8, 1*2048*8*8, 0*2048*8*8 }; in DrvGfxDecode() local 252 GfxDecode(0x0800, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP0, DrvGfxROM0); in DrvGfxDecode() 253 GfxDecode(0x0800, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP1, DrvGfxROM1); in DrvGfxDecode() 265 INT32 Planes0[3] = { RGN_FRAC(0x18000, 2,3), RGN_FRAC(0x18000, 1,3), RGN_FRAC(0x18000, 0,3) }; in DrvRobowresGfxDecode() local 269 GfxDecode(0x1000, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP0, DrvGfxROM0); in DrvRobowresGfxDecode() 270 GfxDecode(0x1000, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x040, DrvGfxTMP1, DrvGfxROM1); in DrvRobowresGfxDecode()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_timelimt.cpp | 306 static INT32 Planes0[4] = { 0, 4, (0x1000*8)+0, (0x1000*8)+4 }; in DrvGfxDecode() local 320 GfxDecode(0x0100, 4, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0); in DrvGfxDecode() 324 GfxDecode(0x0100, 4, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM1); in DrvGfxDecode()
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H A D | d_mrjong.cpp | 166 INT32 Planes0[2] = { 0, 512*8*8 }; /* the two bitplanes are separated */ in DrvGfxDecode() local 170 …GfxDecode(0x0200, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); // modulo 0x040 to … in DrvGfxDecode()
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H A D | d_mouser.cpp | 309 INT32 Planes0[2] = { 1*8192*8, 0*8192*8 }; in DrvGfxDecode() local 324 …GfxDecode(0x0400, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); // modulo 0x040 to … in DrvGfxDecode()
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H A D | d_speedbal.cpp | 320 INT32 Planes0[4] = { 0x4000*8+4, 0x4000*8, 4, 0 }; in DrvGfxDecode() local 334 GfxDecode(0x0400, 4, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0); in DrvGfxDecode()
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H A D | d_battlane.cpp | 272 INT32 Planes0[3] = { 0x8000 * 8 * 0 + 0, 0x8000 * 8 * 1 + 0, 0x8000 * 8 * 2 + 0 }; in DrvGfxDecode() local 287 GfxDecode(0x0400, 3, 16, 16, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in DrvGfxDecode()
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H A D | d_bbusters.cpp | 689 INT32 Planes0[4] = { STEP4(0,1) }; in DrvGfxDecode() local 704 GfxDecode(((0x020000/4)*8)/( 8 * 8), 4, 8, 8, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in DrvGfxDecode() 716 GfxDecode(((0x080000/4)*8)/(16 * 16), 4, 16, 16, Planes0, XOffs0, YOffs0, 0x400, tmp, DrvGfxROM3); in DrvGfxDecode() 720 GfxDecode(((0x080000/4)*8)/(16 * 16), 4, 16, 16, Planes0, XOffs0, YOffs0, 0x400, tmp, DrvGfxROM4); in DrvGfxDecode()
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H A D | d_firetrap.cpp | 586 INT32 Planes0[2] = { 0, 4 }; in DrvGfxDecode() local 602 GfxDecode(0x200, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); in DrvGfxDecode()
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H A D | d_freekick.cpp | 1010 INT32 Planes0[3] = { RGN_FRAC(0xc000, 2,3), RGN_FRAC(0xc000, 1,3), RGN_FRAC(0xc000, 0,3) }; in DrvGfxDecode() local 1026 GfxDecode(0x0800, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x40, tmp, DrvGfxROM0); in DrvGfxDecode()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_timelimt.cpp | 304 static INT32 Planes0[4] = { 0, 4, (0x1000*8)+0, (0x1000*8)+4 }; in DrvGfxDecode() local 318 GfxDecode(0x0100, 4, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0); in DrvGfxDecode() 322 GfxDecode(0x0100, 4, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM1); in DrvGfxDecode()
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H A D | d_mrjong.cpp | 166 INT32 Planes0[2] = { 0, 512*8*8 }; /* the two bitplanes are separated */ in DrvGfxDecode() local 170 …GfxDecode(0x0200, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); // modulo 0x040 to … in DrvGfxDecode()
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H A D | d_mouser.cpp | 309 INT32 Planes0[2] = { 1*8192*8, 0*8192*8 }; in DrvGfxDecode() local 324 …GfxDecode(0x0400, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); // modulo 0x040 to … in DrvGfxDecode()
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H A D | d_speedbal.cpp | 320 INT32 Planes0[4] = { 0x4000*8+4, 0x4000*8, 4, 0 }; in DrvGfxDecode() local 334 GfxDecode(0x0400, 4, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0); in DrvGfxDecode()
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H A D | d_bbusters.cpp | 673 INT32 Planes0[4] = { STEP4(0,1) }; in DrvGfxDecode() local 688 GfxDecode(((0x020000/4)*8)/( 8 * 8), 4, 8, 8, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in DrvGfxDecode() 700 GfxDecode(((0x080000/4)*8)/(16 * 16), 4, 16, 16, Planes0, XOffs0, YOffs0, 0x400, tmp, DrvGfxROM3); in DrvGfxDecode() 704 GfxDecode(((0x080000/4)*8)/(16 * 16), 4, 16, 16, Planes0, XOffs0, YOffs0, 0x400, tmp, DrvGfxROM4); in DrvGfxDecode()
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H A D | d_battlane.cpp | 279 INT32 Planes0[3] = { 0x8000 * 8 * 0 + 0, 0x8000 * 8 * 1 + 0, 0x8000 * 8 * 2 + 0 }; in DrvGfxDecode() local 294 GfxDecode(0x0400, 3, 16, 16, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in DrvGfxDecode()
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H A D | d_firetrap.cpp | 586 INT32 Planes0[2] = { 0, 4 }; in DrvGfxDecode() local 602 GfxDecode(0x200, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); in DrvGfxDecode()
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H A D | d_freekick.cpp | 1052 INT32 Planes0[3] = { RGN_FRAC(0xc000, 2,3), RGN_FRAC(0xc000, 1,3), RGN_FRAC(0xc000, 0,3) }; in DrvGfxDecode() local 1068 GfxDecode(0x0800, 3, 8, 8, Planes0, XOffs0, YOffs0, 0x40, tmp, DrvGfxROM0); in DrvGfxDecode()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_esd16.cpp | 671 static INT32 Planes0[5] = { in DrvGfxDecode() local 705 GfxDecode(0x02000, 5, 16, 16, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in DrvGfxDecode() 718 static INT32 Planes0[5] = { 0x2000000, 0x0000000, 0x0000008, 0x1000000, 0x1000008 }; in HedpanicGfxDecode() local 751 GfxDecode(0x08000, 5, 16, 16, Planes0, XOffs0, YOffs0, 0x200, tmp, DrvGfxROM0); in HedpanicGfxDecode() 765 static INT32 Planes0[5] = { in TangtangGfxDecode() local 800 GfxDecode(0x04000, 5, 16, 16, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in TangtangGfxDecode()
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H A D | d_nmg5.cpp | 983 static INT32 Planes0[8] = { in DrvGfxDecode() local 1033 GfxDecode(0x10000, 8, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); in DrvGfxDecode()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_esd16.cpp | 671 static INT32 Planes0[5] = { in DrvGfxDecode() local 705 GfxDecode(0x02000, 5, 16, 16, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in DrvGfxDecode() 718 static INT32 Planes0[5] = { 0x2000000, 0x0000000, 0x0000008, 0x1000000, 0x1000008 }; in HedpanicGfxDecode() local 751 GfxDecode(0x08000, 5, 16, 16, Planes0, XOffs0, YOffs0, 0x200, tmp, DrvGfxROM0); in HedpanicGfxDecode() 765 static INT32 Planes0[5] = { in TangtangGfxDecode() local 800 GfxDecode(0x04000, 5, 16, 16, Planes0, XOffs0, YOffs0, 0x100, tmp, DrvGfxROM0); in TangtangGfxDecode()
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H A D | d_nmg5.cpp | 983 static INT32 Planes0[8] = { in DrvGfxDecode() local 1033 GfxDecode(0x10000, 8, 8, 8, Planes0, XOffs0, YOffs0, 0x040, tmp, DrvGfxROM0); in DrvGfxDecode()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_divebomb.cpp | 387 INT32 Planes0[2] = { 8, 0 }; in DrvGfxDecode() local 398 GfxDecode(0x1000, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0); in DrvGfxDecode()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_divebomb.cpp | 387 INT32 Planes0[2] = { 8, 0 }; in DrvGfxDecode() local 398 GfxDecode(0x1000, 2, 8, 8, Planes0, XOffs0, YOffs0, 0x080, tmp, DrvGfxROM0); in DrvGfxDecode()
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