/dports/games/brainparty/brainparty/ |
H A D | Minigame.cpp | 330 TheGame->PlayMusic("theme"); in GoBack() 336 TheGame->PlayMusic("theme"); in GoBack() 344 TheGame->PlayMusic("theme"); in GoBack() 350 TheGame->PlayMusic("theme"); in GoBack() 409 void BPMiniGame::PlayMusic() { in PlayMusic() function in BPMiniGame 414 TheGame->PlayMusic("starmarch"); in PlayMusic() 422 TheGame->PlayMusic("chekolake"); in PlayMusic() 426 TheGame->PlayMusic("highway"); in PlayMusic() 435 TheGame->PlayMusic("lively"); in PlayMusic() 452 TheGame->PlayMusic("ambient"); in PlayMusic() [all …]
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/AstroForce/src/ |
H A D | warning.h | 3 PlayMusic(norefuge_psg,norefuge_psg_bank,0); in InitWarning() 16 PlayMusic(boss_psg,boss_psg_bank,1); in UpdateWarning() 18 PlayMusic(boss2_psg,boss2_psg_bank,1); in UpdateWarning() 21 PlayMusic(flight_psg,flight_psg_bank,1); in UpdateWarning()
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H A D | funcs.h | 33 void PlayMusic(char *music,unsigned char mbank,unsigned char looped); 275 PlayMusic(pause_psg,pause_psg_bank,0); in checkgamepause() 277 PlayMusic(lastplayedmusic,lastplayedmusicbank,lastplayedmusiclooped); in checkgamepause() 341 void PlayMusic(char *music,unsigned char mbank,unsigned char looped) in PlayMusic() function
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H A D | intro4stage.h | 7 PlayMusic(silence_psg,silence_psg_bank,0); in InitIntro4Stage()
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H A D | stage6object.h | 9 PlayMusic(escape_psg,escape_psg_bank,1); in UpdateStage6Object()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/MUSImporter/ |
H A D | MUSImporter.cpp | 196 PlayMusic( PLpos ); in Start() 209 PlayMusic( playlist[PLpos].PLEnd ); in End() 257 PlayMusic( PLnext ); in PlayNext() 288 void MUSImporter::PlayMusic(int pos) in PlayMusic() function in MUSImporter 290 PlayMusic( playlist[pos].PLFile ); in PlayMusic() 293 void MUSImporter::PlayMusic(char* name) in PlayMusic() function in MUSImporter
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H A D | MUSImporter.h | 57 void PlayMusic(int pos); 58 void PlayMusic(char* name);
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/dports/games/njam/njam-1.25-src/src/ |
H A D | njam.cpp | 178 m_GameOptions.PlayMusic = true; in NjamEngine() 256 fprintf(fp, "M=%d\n", (m_GameOptions.PlayMusic ? 1 : 0)); in ~NjamEngine() 665 case 'M': m_GameOptions.PlayMusic = (buff[2] == '1'); break; in Init() 742 m_GameOptions.PlayMusic = false; in Init() 835 …if (m_AudioAvailable && m_MainMenuMusic && m_GameOptions.PlayMusic && !Mix_PlayingMusic() && Mix_P… in MenuItemSelected() 846 m_GameOptions.PlayMusic = !m_GameOptions.PlayMusic; in MenuItemSelected() 848 m_GameOptions.PlayMusic = false; in MenuItemSelected() 850 if (m_GameOptions.PlayMusic) in MenuItemSelected() 889 if (m_AudioAvailable && m_GameOptions.PlayMusic && Mix_PlayMusic(m_MainMenuMusic, -1) == -1) in Start() 927 case 0: option = m_GameOptions.PlayMusic; break; in Start()
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/dports/games/opencity/opencity-0.0.6.5stable/src/ |
H A D | audiomanagersdl.cpp | 189 AudioManager::PlayMusic( in PlayMusic() function in AudioManager 262 return PlayMusic( uiCurrentMusic, rciLoops ); in PlayNextMusic() 288 return PlayMusic( uiCurrentMusic, rciLoops ); in PlayPreviousMusic() 323 this->PlayMusic( uiCurrentMusic, 1 ); in ToggleMusic()
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | sound_server.h | 91 extern int PlayMusic(Mix_Music *sample); 93 extern int PlayMusic(const std::string &file);
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/dports/games/shootingstar/shootingstar-1.2.0/src/game/ |
H A D | cGameCore.cpp | 231 cMixer::GetInstance ().PlayMusic ("menu.ogg"); in Run() 243 cMixer::GetInstance ().PlayMusic ("dead.ogg"); in Run() 248 cMixer::GetInstance ().PlayMusic ("dead.ogg"); in Run()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/debug/subscripts/ |
H A D | audio_test.lua | 279 AudioManager:PlayMusic("data/music/Caketown_1-OGA-mat-pablo.ogg") 283 AudioManager:PlayMusic("data/music/dont_close_your_eyes.ogg")
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/audio/ |
H A D | AudioMixer.cpp | 132 template<typename T> static void* PlayMusic(T&& src, int32_t loop) in PlayMusic() function 193 return PlayMusic(path, loop); in Mixer_Play_Music() 198 return PlayMusic(std::move(stream), loop); in Mixer_Play_Music()
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/audio/mic_record/ |
H A D | MicRecord.gd | 42 $PlayMusic.text = "Play Music" 45 $PlayMusic.text = "Stop Music"
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H A D | MicRecord.tscn | 65 [node name="PlayMusic" type="Button" parent="."] 80 [connection signal="pressed" from="PlayMusic" to="." method="_on_Play_Music_pressed"]
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/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/ |
H A D | sfx.cpp | 149 void PlayMusic(int type) in PlayMusic() function in SoundEngine 231 PlayMusic(music_next); in Update() 272 void PlayMusic(int type) in PlayMusic() function
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/dports/games/0ad/0ad-0.0.23b-alpha/source/soundmanager/scripting/ |
H A D | JSInterface_Sound.cpp | 65 …void PlayMusic(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& filename, bool … in PlayMusic() function 123 …void PlayMusic(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& UNUSED(filename… 144 scriptInterface.RegisterFunction<void, std::wstring, bool, &PlayMusic>("PlayMusic"); in RegisterScriptFunctions()
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/dports/games/penguin-command/penguin-command-1.6.11/src/ |
H A D | sound.c | 18 void PlayMusic() in PlayMusic() function 82 Mix_HookMusicFinished(PlayMusic); in InitSound()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | sound_server.h | 145 extern int PlayMusic(CSample *sample); 147 extern int PlayMusic(const std::string &file);
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/dports/games/openmortal/openmortal-0.7/src/ |
H A D | main.cpp | 330 Audio->PlayMusic( "GameMusic" ); in GameLoop() 410 Audio->PlayMusic( "DemoMusic" ); in GameLoop() 515 Audio->PlayMusic( "DemoMusic" ); in main() 585 Audio->PlayMusic( "GameMusic" ); in main() 627 Audio->PlayMusic( "DemoMusic" ); in main()
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/dports/games/wargus/wargus-3.2.0/scripts/menus/ |
H A D | campaign.lua | 40 PlayMusic("music/Human Briefing" .. wargus.music_extension) 43 …PlayMusic("music/Orc Briefing" .. wargus.music_extension) -- orc briefing music is same as main me… 164 PlayMusic(sound) 308 PlayMusic("music/Orc Briefing" .. wargus.music_extension)
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/dports/games/ri-li/Ri-li-2.0.1/src/ |
H A D | audio.cc | 139 PlayMusic(); in LoadMusic() 166 void Audio::PlayMusic(void) { in PlayMusic() function in Audio
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | music.c | 123 static void PlayMusic(MusicPlayer *mp) in PlayMusic() function 154 PlayMusic(mp); in Play() 176 PlayMusic(mp); in MusicPlayGeneral()
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/dports/games/crimson/crimson-0.5.3/src/common/ |
H A D | sound.cpp | 167 if ( init_music ) PlayMusic( 0 ); in ToggleMusicState() 217 void Audio::PlayMusic( const char *track ) { in PlayMusic() function in Audio
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/sound/ |
H A D | music_manager.cpp | 136 if (PlayMusic() == TRUE8) in StartMusic() 143 bool8 MusicManager::PlayMusic() { in PlayMusic() function in ICB::MusicManager
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