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Searched refs:PlayMusic (Results 1 – 25 of 240) sorted by relevance

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/dports/games/brainparty/brainparty/
H A DMinigame.cpp330 TheGame->PlayMusic("theme"); in GoBack()
336 TheGame->PlayMusic("theme"); in GoBack()
344 TheGame->PlayMusic("theme"); in GoBack()
350 TheGame->PlayMusic("theme"); in GoBack()
409 void BPMiniGame::PlayMusic() { in PlayMusic() function in BPMiniGame
414 TheGame->PlayMusic("starmarch"); in PlayMusic()
422 TheGame->PlayMusic("chekolake"); in PlayMusic()
426 TheGame->PlayMusic("highway"); in PlayMusic()
435 TheGame->PlayMusic("lively"); in PlayMusic()
452 TheGame->PlayMusic("ambient"); in PlayMusic()
[all …]
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/AstroForce/src/
H A Dwarning.h3 PlayMusic(norefuge_psg,norefuge_psg_bank,0); in InitWarning()
16 PlayMusic(boss_psg,boss_psg_bank,1); in UpdateWarning()
18 PlayMusic(boss2_psg,boss2_psg_bank,1); in UpdateWarning()
21 PlayMusic(flight_psg,flight_psg_bank,1); in UpdateWarning()
H A Dfuncs.h33 void PlayMusic(char *music,unsigned char mbank,unsigned char looped);
275 PlayMusic(pause_psg,pause_psg_bank,0); in checkgamepause()
277 PlayMusic(lastplayedmusic,lastplayedmusicbank,lastplayedmusiclooped); in checkgamepause()
341 void PlayMusic(char *music,unsigned char mbank,unsigned char looped) in PlayMusic() function
H A Dintro4stage.h7 PlayMusic(silence_psg,silence_psg_bank,0); in InitIntro4Stage()
H A Dstage6object.h9 PlayMusic(escape_psg,escape_psg_bank,1); in UpdateStage6Object()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/MUSImporter/
H A DMUSImporter.cpp196 PlayMusic( PLpos ); in Start()
209 PlayMusic( playlist[PLpos].PLEnd ); in End()
257 PlayMusic( PLnext ); in PlayNext()
288 void MUSImporter::PlayMusic(int pos) in PlayMusic() function in MUSImporter
290 PlayMusic( playlist[pos].PLFile ); in PlayMusic()
293 void MUSImporter::PlayMusic(char* name) in PlayMusic() function in MUSImporter
H A DMUSImporter.h57 void PlayMusic(int pos);
58 void PlayMusic(char* name);
/dports/games/njam/njam-1.25-src/src/
H A Dnjam.cpp178 m_GameOptions.PlayMusic = true; in NjamEngine()
256 fprintf(fp, "M=%d\n", (m_GameOptions.PlayMusic ? 1 : 0)); in ~NjamEngine()
665 case 'M': m_GameOptions.PlayMusic = (buff[2] == '1'); break; in Init()
742 m_GameOptions.PlayMusic = false; in Init()
835 …if (m_AudioAvailable && m_MainMenuMusic && m_GameOptions.PlayMusic && !Mix_PlayingMusic() && Mix_P… in MenuItemSelected()
846 m_GameOptions.PlayMusic = !m_GameOptions.PlayMusic; in MenuItemSelected()
848 m_GameOptions.PlayMusic = false; in MenuItemSelected()
850 if (m_GameOptions.PlayMusic) in MenuItemSelected()
889 if (m_AudioAvailable && m_GameOptions.PlayMusic && Mix_PlayMusic(m_MainMenuMusic, -1) == -1) in Start()
927 case 0: option = m_GameOptions.PlayMusic; break; in Start()
/dports/games/opencity/opencity-0.0.6.5stable/src/
H A Daudiomanagersdl.cpp189 AudioManager::PlayMusic( in PlayMusic() function in AudioManager
262 return PlayMusic( uiCurrentMusic, rciLoops ); in PlayNextMusic()
288 return PlayMusic( uiCurrentMusic, rciLoops ); in PlayPreviousMusic()
323 this->PlayMusic( uiCurrentMusic, 1 ); in ToggleMusic()
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dsound_server.h91 extern int PlayMusic(Mix_Music *sample);
93 extern int PlayMusic(const std::string &file);
/dports/games/shootingstar/shootingstar-1.2.0/src/game/
H A DcGameCore.cpp231 cMixer::GetInstance ().PlayMusic ("menu.ogg"); in Run()
243 cMixer::GetInstance ().PlayMusic ("dead.ogg"); in Run()
248 cMixer::GetInstance ().PlayMusic ("dead.ogg"); in Run()
/dports/games/valyriatear/ValyriaTear-1.1.0/data/debug/subscripts/
H A Daudio_test.lua279 AudioManager:PlayMusic("data/music/Caketown_1-OGA-mat-pablo.ogg")
283 AudioManager:PlayMusic("data/music/dont_close_your_eyes.ogg")
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/audio/
H A DAudioMixer.cpp132 template<typename T> static void* PlayMusic(T&& src, int32_t loop) in PlayMusic() function
193 return PlayMusic(path, loop); in Mixer_Play_Music()
198 return PlayMusic(std::move(stream), loop); in Mixer_Play_Music()
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/audio/mic_record/
H A DMicRecord.gd42 $PlayMusic.text = "Play Music"
45 $PlayMusic.text = "Stop Music"
H A DMicRecord.tscn65 [node name="PlayMusic" type="Button" parent="."]
80 [connection signal="pressed" from="PlayMusic" to="." method="_on_Play_Music_pressed"]
/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/
H A Dsfx.cpp149 void PlayMusic(int type) in PlayMusic() function in SoundEngine
231 PlayMusic(music_next); in Update()
272 void PlayMusic(int type) in PlayMusic() function
/dports/games/0ad/0ad-0.0.23b-alpha/source/soundmanager/scripting/
H A DJSInterface_Sound.cpp65 …void PlayMusic(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& filename, bool … in PlayMusic() function
123 …void PlayMusic(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& UNUSED(filename…
144 scriptInterface.RegisterFunction<void, std::wstring, bool, &PlayMusic>("PlayMusic"); in RegisterScriptFunctions()
/dports/games/penguin-command/penguin-command-1.6.11/src/
H A Dsound.c18 void PlayMusic() in PlayMusic() function
82 Mix_HookMusicFinished(PlayMusic); in InitSound()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dsound_server.h145 extern int PlayMusic(CSample *sample);
147 extern int PlayMusic(const std::string &file);
/dports/games/openmortal/openmortal-0.7/src/
H A Dmain.cpp330 Audio->PlayMusic( "GameMusic" ); in GameLoop()
410 Audio->PlayMusic( "DemoMusic" ); in GameLoop()
515 Audio->PlayMusic( "DemoMusic" ); in main()
585 Audio->PlayMusic( "GameMusic" ); in main()
627 Audio->PlayMusic( "DemoMusic" ); in main()
/dports/games/wargus/wargus-3.2.0/scripts/menus/
H A Dcampaign.lua40 PlayMusic("music/Human Briefing" .. wargus.music_extension)
43PlayMusic("music/Orc Briefing" .. wargus.music_extension) -- orc briefing music is same as main me…
164 PlayMusic(sound)
308 PlayMusic("music/Orc Briefing" .. wargus.music_extension)
/dports/games/ri-li/Ri-li-2.0.1/src/
H A Daudio.cc139 PlayMusic(); in LoadMusic()
166 void Audio::PlayMusic(void) { in PlayMusic() function in Audio
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dmusic.c123 static void PlayMusic(MusicPlayer *mp) in PlayMusic() function
154 PlayMusic(mp); in Play()
176 PlayMusic(mp); in MusicPlayGeneral()
/dports/games/crimson/crimson-0.5.3/src/common/
H A Dsound.cpp167 if ( init_music ) PlayMusic( 0 ); in ToggleMusicState()
217 void Audio::PlayMusic( const char *track ) { in PlayMusic() function in Audio
/dports/games/scummvm/scummvm-2.5.1/engines/icb/sound/
H A Dmusic_manager.cpp136 if (PlayMusic() == TRUE8) in StartMusic()
143 bool8 MusicManager::PlayMusic() { in PlayMusic() function in ICB::MusicManager

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