/dports/games/pioneer/pioneer-20210723/src/sound/ |
H A D | Sound.h | 72 eventid PlaySfx(const char *fx, const float volume_left, const float volume_right, const Op op); 74 inline static eventid PlaySfx(const char *fx) { return PlaySfx(fx, 1.0f, 1.0f, 0); } in PlaySfx() function
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H A D | Sound.cpp | 175 return Sound::PlaySfx(sfx, vl, vr, 0); in BodyMakeNoise() 244 eventid PlaySfx(const char *fx, const float volume_left, const float volume_right, const Op op) in PlaySfx() function 689 eid = PlaySfx(fx, volume_left, volume_right, op); in Play()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | CommonEvents.h | 29 SoundEvent(const PlaySfx &p) : playSfx(p) in SoundEvent() 36 PlaySfx playSfx;
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H A D | SoundManager.h | 87 struct PlaySfx struct 89 PlaySfx() : priority(0.5), handle(0), vol(1), fade(SFT_NONE), in PlaySfx() argument 131 void *playSfx(const PlaySfx &play);
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H A D | SoundManager.cpp | 1093 void *SoundManager::playSfx(const PlaySfx &play) in playSfx() 1178 PlaySfx play; in playSfx()
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/dports/games/pioneer/pioneer-20210723/src/ |
H A D | Player.cpp | 155 Sound::PlaySfx("Missile_launch", 1.0f, 1.0f, 0); in SpawnMissile() 175 Sound::PlaySfx("OK"); in SetAlertState() 180 Sound::PlaySfx("warning", 0.2f, 0.2f, 0); in SetAlertState() 185 Sound::PlaySfx("warning", 0.2f, 0.2f, 0); in SetAlertState()
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | HdAudioDevice.cpp | 55 bool HdAudioDevice::PlaySfx(uint8_t sfxNumber) in PlaySfx() function in HdAudioDevice 144 case 6: _trackError = PlaySfx(value); break; in WriteRAM()
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H A D | HdAudioDevice.h | 24 bool PlaySfx(uint8_t sfxNumber);
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/dports/audio/oaml/oaml-1.3.4/src/ |
H A D | oaml.cpp | 83 oamlRC oamlApi::PlaySfx(const char *name) { in PlaySfx() function in oamlApi 84 return oaml->PlaySfx(name); in PlaySfx()
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H A D | oamlC.cpp | 66 return oaml.PlaySfx(name);
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | Intro.cpp | 300 PlaySfx play; in update() 309 PlaySfx play2; in update() 450 PlaySfx play3; in update() 711 PlaySfx pScreaming; in update() 816 PlaySfx play4; in update()
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H A D | Emote.cpp | 72 PlaySfx play; in playSfx()
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H A D | Avatar.cpp | 564 PlaySfx play; in openNote() 3280 PlaySfx sfx; in startCharge() 3672 PlaySfx play; in applyTripEffects() 4859 PlaySfx play; in activateAura() 5138 PlaySfx play; in startRoll() 6681 PlaySfx play; in onUpdate()
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H A D | Game.cpp | 5782 PlaySfx sfx; in switchBgLoop() 5793 PlaySfx sfx; in switchBgLoop() 7447 PlaySfx note1; in onCook() 7449 PlaySfx note2; in onCook() 7451 PlaySfx note3; in onCook() 9992 PlaySfx play; in updateBgSfxLoop()
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/dports/games/crimson/crimson-0.5.3/src/common/ |
H A D | button.cpp | 188 Audio::PlaySfx( Audio::SND_GUI_PRESSED, 0 ); in Push() 258 Audio::PlaySfx( Audio::SND_GUI_PRESSED, 0 ); in MouseDown() 278 Audio::PlaySfx( Audio::SND_GUI_PRESSED, 0 ); in KeyDown()
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H A D | sound.h | 78 static SoundEffect *PlaySfx( unsigned short sfxid, unsigned short flags );
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H A D | sound.cpp | 180 SoundEffect *Audio::PlaySfx( unsigned short sfxid, unsigned short flags ) { in PlaySfx() function in Audio
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H A D | extwindow.cpp | 539 if ( lev == 0 ) Audio::PlaySfx( Audio::SND_GUI_MENU_SHOW, 0 ); in Layout()
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/dports/games/crimson/crimson-0.5.3/src/cf/ |
H A D | game.cpp | 195 Audio::PlaySfx( Audio::SND_GUI_ASK, 0 ); in Quit() 263 Audio::PlaySfx( Audio::SND_GUI_ASK, 0 ); in CreateSaveFileName() 541 Audio::PlaySfx( Audio::SND_GUI_ASK, 0 ); in StartTurn() 605 Audio::PlaySfx( Audio::SND_GUI_ERROR, 0 ); in SetPlayerPassword() 644 Audio::PlaySfx( Audio::SND_GUI_ERROR, 0 ); in CheckPassword() 1187 Audio::PlaySfx( Audio::SND_GAM_SELECT, 0 ); in SelectUnit() 2045 Audio::PlaySfx( Audio::SND_GUI_ASK, 0 ); in WidgetActivated()
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H A D | unitwindow.cpp | 521 Audio::PlaySfx( Audio::SND_GAM_REPAIR, 0 ); in WidgetActivated() 725 } else Audio::PlaySfx( Audio::SND_GUI_ERROR, 0 ); in WidgetActivated()
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H A D | initwindow.cpp | 1212 Audio::PlaySfx( Audio::SND_GUI_ERROR, 0 ); in HandleEvent() 1280 Audio::PlaySfx( Audio::SND_GUI_PRESSED, 0 ); in AssignKey() 1637 Audio::PlaySfx( Audio::SND_GUI_ERROR, 0 ); in WidgetActivated()
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/dports/games/pioneer/pioneer-20210723/data/pigui/libs/ |
H A D | forwarded.lua | 92 ui.playSfx = pigui.PlaySfx
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/dports/games/pioneer/pioneer-20210723/src/ship/ |
H A D | ShipViewController.cpp | 171 Sound::PlaySfx("Click", 0.3, 0.3, false); in ChangeInternalCameraMode()
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/dports/audio/oaml/oaml-1.3.4/include/ |
H A D | oamlBase.h | 141 oamlRC PlaySfx(const char *name);
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H A D | oaml.h | 245 oamlRC PlaySfx(const char *name);
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