Searched refs:PlayerCanDiveNoWarp (Results 1 – 2 of 2) sorted by relevance
200 int PlayerCanDiveNoWarp(PLAYERp pp);3913 if (PlayerCanDiveNoWarp(pp)) in DoPlayerFall()4793 PlayerCanDiveNoWarp(PLAYERp pp) in PlayerCanDiveNoWarp() function
202 int PlayerCanDiveNoWarp(PLAYERp pp);3828 if (PlayerCanDiveNoWarp(pp)) in DoPlayerFall()4720 PlayerCanDiveNoWarp(PLAYERp pp) in PlayerCanDiveNoWarp() function