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Searched refs:PlayerIsDead (Results 1 – 8 of 8) sorted by relevance

/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Players/
H A DengineNest.py20 from pychess.Players.Player import PlayerIsDead
515 raise PlayerIsDead
517 raise PlayerIsDead
519 raise PlayerIsDead
521 raise PlayerIsDead
H A DPlayer.py4 class PlayerIsDead(Exception): class
H A DICPlayer.py4 from pychess.Players.Player import Player, PlayerIsDead, PassInterrupt, TurnInterrupt, GameEnded
133 raise PlayerIsDead
H A DHuman.py16 from pychess.Players.Player import Player, PlayerIsDead, TurnInterrupt, PassInterrupt
173 raise PlayerIsDead
H A DUCIEngine.py20 from pychess.Players.Player import PlayerIsDead, TurnInterrupt, InvalidMove
267 raise PlayerIsDead
H A DCECPEngine.py26 from pychess.Players.Player import PlayerIsDead, TurnInterrupt, InvalidMove
350 raise PlayerIsDead("Killed by foreign forces")
/dports/games/avp/avp-20170505/src/avp/
H A Dplayer.c81 static void PlayerIsDead(DAMAGE_PROFILE *damage,int multiplier,VECTORCH* incoming);
1038 PlayerIsDead(damage,multiplier,incoming); in PlayerIsDamaged()
1052 static void PlayerIsDead(DAMAGE_PROFILE* damage,int multiplier,VECTORCH* incoming) in PlayerIsDead() function
/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Utils/
H A DGameModel.py13 from pychess.Players.Player import PlayerIsDead, PassInterrupt, TurnInterrupt, InvalidMove, GameEnd…
781 except PlayerIsDead as e: