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Searched refs:PlayerMode (Results 1 – 25 of 37) sorted by relevance

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/dports/games/taisei/taisei-1.3.2/src/
H A Dplrmodes.h86 typedef struct PlayerMode { struct
106 } PlayerMode; typedef
115 PlayerMode* plrmode_find(CharacterID charid, ShotModeID shotid);
116 int plrmode_repr(char *out, size_t outsize, PlayerMode *mode, bool internal);
117 PlayerMode* plrmode_parse(const char *name);
118 void plrmode_preload(PlayerMode *mode);
H A Dplrmodes.c26 static PlayerMode *player_modes[] = {
47 int plrmode_repr(char *out, size_t outsize, PlayerMode *mode, bool internal) { in plrmode_repr()
57 PlayerMode* plrmode_find(CharacterID char_id, ShotModeID shot_id) { in plrmode_find()
59 PlayerMode *mode = player_modes[i]; in plrmode_find()
69 PlayerMode* plrmode_parse(const char *name) { in plrmode_parse()
110 void plrmode_preload(PlayerMode *mode) { in plrmode_preload()
H A Dcli.h34 PlayerMode *plrmode;
H A Dplayer.h100 struct PlayerMode *mode;
H A Dcli.c126 PlayerMode *plrmode = NULL; in cli_args()
H A Dmain.c330 PlayerMode *plrmode;
/dports/games/taisei/taisei-1.3.2/src/plrmodes/
H A Dreimu.h18 extern PlayerMode plrmode_reimu_a;
19 extern PlayerMode plrmode_reimu_b;
H A Dyoumu_b.h16 extern PlayerMode plrmode_youmu_b;
H A Dyoumu_a.h16 extern PlayerMode plrmode_youmu_a;
H A Dmarisa_a.h16 extern PlayerMode plrmode_marisa_a;
H A Dmarisa_b.h16 extern PlayerMode plrmode_marisa_b;
H A Dmarisa_b.c368 PlayerMode plrmode_marisa_b = {
/dports/deskutils/egroupware/egroupware/smallpart/js/
H A Det2_videooverlay_interface.ts13 overlay_player_mode : PlayerMode;
16 export enum PlayerMode { enum
H A Det2_widget_videooverlay.ts24 import {et2_IOverlayElement, OverlayElement, PlayerMode} from "./et2_videooverlay_interface";
776 if (_attrs.overlay_player_mode & PlayerMode.Pause)
780 if (_attrs.overlay_player_mode & PlayerMode.Disable)
/dports/games/taisei/taisei-1.3.2/src/menu/
H A Dcharselect.c61 PlayerMode *m = plrmode_find(pchar->id, SELECTED_SUBSHOT(menu)); in update_char_menu()
224 PlayerMode *mode = plrmode_find(current_char, shot); in draw_char_menu()
/dports/japanese/timidity++-slang/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++-motif/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++-slang/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++-xaw/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++-xskin/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++-gtk/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/audio/timidity++-emacs/TiMidity++-2.15.0/interface/
H A Dw32g.h37 extern int PlayerMode;
/dports/games/taisei/taisei-1.3.2/src/stages/
H A Dstage5_events.c16 PlayerMode *pm = global.plr.mode; in stage5_dialog_post_midboss()
26 PlayerMode *pm = global.plr.mode; in stage5_dialog_pre_boss()
36 PlayerMode *pm = global.plr.mode; in stage5_dialog_post_boss()

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