/dports/games/freeorion/freeorion-0.4.10.2/util/ |
H A D | MultiplayerCommon.h | 230 struct PlayerSetupData { struct 232 PlayerSetupData() : in PlayerSetupData() argument 262 bool FO_COMMON_API operator==(const PlayerSetupData& lhs, const PlayerSetupData& rhs); argument 263 bool operator!=(const PlayerSetupData& lhs, const PlayerSetupData& rhs); 265 BOOST_CLASS_VERSION(PlayerSetupData, 2); 282 std::vector<PlayerSetupData> m_players; 336 …std::list<std::pair<int, PlayerSetupData>> m_players; // <player_id, PlayerSetupData>
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H A D | MultiplayerCommon.cpp | 215 bool operator==(const PlayerSetupData& lhs, const PlayerSetupData& rhs) { in operator ==() 226 bool operator!=(const PlayerSetupData& lhs, const PlayerSetupData& rhs) in operator !=() 235 for (const std::pair<int, PlayerSetupData>& psd : m_players) { in Dump()
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H A D | SerializeMultiplayerCommon.cpp | 232 void PlayerSetupData::serialize(Archive& ar, const unsigned int version) in serialize() 250 template void PlayerSetupData::serialize<freeorion_bin_oarchive>(freeorion_bin_oarchive&, const uns… 251 template void PlayerSetupData::serialize<freeorion_bin_iarchive>(freeorion_bin_iarchive&, const uns… 252 template void PlayerSetupData::serialize<freeorion_xml_oarchive>(freeorion_xml_oarchive&, const uns… 253 template void PlayerSetupData::serialize<freeorion_xml_iarchive>(freeorion_xml_iarchive&, const uns…
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/dports/games/freeorion/freeorion-0.4.10.2/server/ |
H A D | ServerApp.h | 108 …void CreateAIClients(const std::vector<PlayerSetupData>& player_setup_data, int max_aggression … 182 std::list<PlayerSetupData> FillListPlayers(); 236 const std::vector<PlayerSetupData>& player_setup_data); 239 bool NewGameInitVerifyJoiners(const std::vector<PlayerSetupData>& player_setup_data); 257 void GenerateUniverse(std::map<int, PlayerSetupData>& player_setup_data);
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H A D | UniverseGenerator.h | 10 struct PlayerSetupData; 32 void InitEmpires(const std::map<int, PlayerSetupData>& player_setup_data);
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H A D | ServerFramework.h | 19 …bool CreateUniverse(std::map<int, PlayerSetupData>& player_setup_data); // Wraps call to the main … 23 …bool FillListPlayers(std::list<PlayerSetupData>& players) const; // Wraps call to AuthProvider's m…
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H A D | ServerFSM.cpp | 437 PlayerSetupData player_setup_data; in UpdateIngameLobby() 737 PlayerSetupData player_setup_data; in react() 775 PlayerSetupData player_setup_data; in react() 803 bool IsPlayerChanged(const PlayerSetupData& lhs, const PlayerSetupData& rhs) { in IsPlayerChanged() 842 PlayerSetupData player_setup_data; in MPLobby() 884 PlayerSetupData player_setup_data; in MPLobby() 1099 PlayerSetupData player_setup_data; in EstablishPlayer() 1290 PlayerSetupData& psd = entry.second; in react() 1715 PlayerSetupData player_setup_data; in react() 2028 PlayerSetupData psd; in WaitingForSPGameJoiners() [all …]
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H A D | ServerFramework.cpp | 167 bool PythonServer::FillListPlayers(std::list<PlayerSetupData>& players) const { in FillListPlayers() 181 boost::python::stl_input_iterator<PlayerSetupData> players_begin(py_players), players_end; in FillListPlayers() 264 bool PythonServer::CreateUniverse(std::map<int, PlayerSetupData>& player_setup_data) { in CreateUniverse()
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H A D | ServerApp.cpp | 202 for (const PlayerSetupData& psd : player_setup_data) { in CreateAIClients() 272 for (const PlayerSetupData& psd : player_setup_data) { in CreateAIClients() 560 std::vector<PlayerSetupData> psds; in NewMPGameInit() 563 const PlayerSetupData& psd = entry.second; in NewMPGameInit() 580 PlayerSetupData new_psd = psd; in NewMPGameInit() 614 PlayerSetupData new_psd = psd; in NewMPGameInit() 665 const std::vector<PlayerSetupData>& player_setup_data) in NewGameInitConcurrentWithJoiners() 757 std::map<int, PlayerSetupData> player_id_setup_data; in NewGameInitVerifyJoiners() 1234 const PlayerSetupData& psd = entry.second; in LoadMPGameInit() 1723 std::list<PlayerSetupData> ServerApp::FillListPlayers() { in FillListPlayers() [all …]
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H A D | ServerWrapper.cpp | 1278 class_<PlayerSetupData>("PlayerSetupData") in WrapServer() 1279 .def_readwrite("player_name", &PlayerSetupData::m_player_name) in WrapServer() 1280 .def_readwrite("empire_name", &PlayerSetupData::m_empire_name) in WrapServer() 1281 .def_readonly("empire_color", &PlayerSetupData::m_empire_color) in WrapServer() 1282 .def_readwrite("starting_species", &PlayerSetupData::m_starting_species_name) in WrapServer() 1283 .def_readwrite("starting_team", &PlayerSetupData::m_starting_team); in WrapServer()
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H A D | UniverseGenerator.cpp | 853 void InitEmpires(const std::map<int, PlayerSetupData>& player_setup_data) { in InitEmpires()
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/dports/games/freeorion/freeorion-0.4.10.2/test/system/ |
H A D | ClientAppFixture.cpp | 74 PlayerSetupData human_player_setup_data; in HostSPGame() 89 PlayerSetupData ai_setup_data; in HostSPGame()
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H A D | SmokeTestHostless.cpp | 158 PlayerSetupData ai_plr; in BOOST_FIXTURE_TEST_SUITE()
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/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | MultiplayerLobbyWnd.cpp | 55 PlayerRow(const PlayerSetupData& player_data, int player_id) : in PlayerRow() 61 PlayerSetupData m_player_data; 248 NewGamePlayerRow(const PlayerSetupData& player_data, int player_id, bool disabled) : in NewGamePlayerRow() 376 …LoadGamePlayerRow(const PlayerSetupData& player_data, int player_id, const std::map<int, SaveGameE… in LoadGamePlayerRow() 838 void LogPlayerSetupData(const std::list<std::pair<int, PlayerSetupData>>& psd) { in LogPlayerSetupData() 840 for (const std::pair<int, PlayerSetupData>& entry : psd) in LogPlayerSetupData() 1032 for (std::pair<int, PlayerSetupData>& entry : m_lobby_data.m_players) { in PopulatePlayerList() 1034 PlayerSetupData& psd = entry.second; in PopulatePlayerList() 1198 for (std::pair<int, PlayerSetupData>& entry : m_lobby_data.m_players) { in ReadyClicked()
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/dports/games/freeorion/freeorion-0.4.10.2/default/python/auth/ |
H A D | auth.py | 74 psd = fo.PlayerSetupData()
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/dports/games/freeorion/freeorion-0.4.10.2/client/human/ |
H A D | HumanClientApp.cpp | 571 PlayerSetupData human_player_setup_data; in NewSinglePlayerGame() 608 PlayerSetupData ai_setup_data; in NewSinglePlayerGame()
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/dports/games/freeorion/freeorion-0.4.10.2/default/python/ |
H A D | freeorion.pyi | 410 class PlayerSetupData:
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