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Searched refs:PlayerSoldierStartTalking (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DSoldier.cc153 PlayerSoldierStartTalking(mSoldier, (UINT8)mSoldier->uiPendingActionData1, TRUE); in handlePendingAction()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSoldier_Control.h1012 BOOLEAN PlayerSoldierStartTalking( SOLDIERTYPE *pSoldier, UINT8 ubTargetID, BOOLEAN fValidate );
H A DHandle_UI.cc4730 PlayerSoldierStartTalking(sel, pTSoldier->ubID, FALSE); in HandleTalkInit()
H A DSoldier_Control.cc8642 BOOLEAN PlayerSoldierStartTalking( SOLDIERTYPE *pSoldier, UINT8 ubTargetID, BOOLEAN fValidate ) in PlayerSoldierStartTalking() function