Searched refs:PlayerStartLocation (Results 1 – 4 of 4) sorted by relevance
64 extern VECTORCH PlayerStartLocation;119 PlayerStartLocation.vx=(int)(start_chunk->location.x*local_scale); in setup_start_position()120 PlayerStartLocation.vy=(int)(start_chunk->location.y*local_scale); in setup_start_position()121 PlayerStartLocation.vz=(int)(start_chunk->location.z*local_scale); in setup_start_position()135 PlayerStartLocation.vx=0; in setup_start_position()136 PlayerStartLocation.vy=0; in setup_start_position()137 PlayerStartLocation.vz=0; in setup_start_position()
155 …vealcam = Actor.Create("camera", true, { Owner = player, Location = PlayerStartLocation.Location })
877 PlayerStartLocation: waypoint
48 VECTORCH PlayerStartLocation; variable307 dynPtr->Position = PlayerStartLocation; in InitPlayer()