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Searched refs:Player_Free (Results 1 – 25 of 38) sorted by relevance

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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/
H A Ddynamic_mod.c103 mikmod.Player_Free =
106 if ( mikmod.Player_Free == NULL ) {
243 mikmod.Player_Free = Player_Free;
H A Ddynamic_mod.h39 void (*Player_Free)(MODULE*); member
/dports/misc/bb/bb-1.3.0/
H A Dmain.c60 Player_Free (module); in load_song()
105 Player_Free (module); in stop()
/dports/audio/musicpd/mpd-0.23.6/src/decoder/plugins/
H A DMikmodDecoderPlugin.cxx179 Player_Free(handle); in mikmod_decoder_file_decode()
196 Player_Free(handle); in mikmod_decoder_scan_file()
/dports/audio/libmikmod/libmikmod-3.3.11.1/psp/
H A Dexample.c161 Player_Free(mf); /* To stop the song for real, it needs to be freed. I know, weird... */ in main()
217 Player_Free(mf); in main()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/sound/
H A Dmikmod.cpp151 Player_Free(this->Data.MikModModule); in ~CSampleMikModStream()
269 Player_Free(data->MikModModule); in LoadMikMod()
/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/
H A Dmusic_mikmod.c54 void (*Player_Free)(MODULE*); member
130 FUNCTION_LOADER(Player_Free, void (*)(MODULE*)) in MIKMOD_Load()
450 mikmod.Player_Free(music->module); in MIKMOD_Delete()
/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/simpleplay/
H A Dsplay.c67 Player_Free(module); in main()
/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/simpleplayFP/
H A DsplayFP.c77 Player_Free(module); in main()
/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/test/
H A Dtest.c60 Player_Free(module); in main()
/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/simpleplayMEM2/
H A DsplayMEM2.c107 Player_Free(module); in main()
/dports/audio/simplemod/simplemod/
H A Dsimplemod.c100 Player_Free(module);
/dports/audio/libmikmod/libmikmod-3.3.11.1/examples/simpleplayMEM/
H A DsplayMEM.c118 Player_Free(module); in main()
/dports/audio/libmikmod/libmikmod-3.3.11.1/os2/
H A Dmikmod.def47 Player_Free @45
/dports/audio/libmikmod/libmikmod-3.3.11.1/macintosh/
H A Dlibmikmod.exp83 Player_Free
/dports/games/ensemblist/ensemblist-040126/
H A Dsound.c135 Player_Free(musics[i].mod); in sound_end()
/dports/audio/cmus/cmus-2.9.1/ip/
H A Dmikmod.c86 Player_Free(priv->file); in mik_close()
/dports/audio/libmikmod/libmikmod-3.3.11.1/win32/
H A Dmikmod.def33 Player_Free @32
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsnd_mikmod.c180 Player_Free(((mik_priv_t *)stream->priv)->module); in S_MIKMOD_CodecCloseStream()
/dports/games/heroes/heroes-0.21/src/media/mikmod/
H A Dstrack.c170 Player_Free (module); in unload_soundtrack()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_mikmod.c180 Player_Free(((mik_priv_t *)stream->priv)->module); in S_MIKMOD_CodecCloseStream()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_mikmod.c188 Player_Free(((mik_priv_t *)stream->priv)->module); in S_MIKMOD_CodecCloseStream()
/dports/games/vavoom/vavoom-1.33/source/
H A Dsnd_mikmod.cpp157 Player_Free(Module); in ~VMikModAudioCodec()
/dports/games/uqm/uqm-0.8.0/src/libs/mikmod/
H A Dmloader.c345 MIKMODAPI void Player_Free(MODULE *mf) in Player_Free() function
536 Player_Free(mf); in Player_LoadGeneric_internal()
/dports/audio/sdl_sound/SDL_sound-1.0.3/decoders/
H A Dmikmod.c292 Player_Free(module);

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