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Searched refs:Player_Towns_v1 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_towns.cpp190 Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_Towns(vm, false) { in Player_Towns_v1() function in Scumm::Player_Towns_v1
208 Player_Towns_v1::~Player_Towns_v1() { in ~Player_Towns_v1()
214 bool Player_Towns_v1::init() { in init()
233 void Player_Towns_v1::setMusicVolume(int vol) { in setMusicVolume()
237 void Player_Towns_v1::startSound(int sound) { in startSound()
275 void Player_Towns_v1::stopSound(int sound) { in stopSound()
291 void Player_Towns_v1::stopAllSounds() { in stopAllSounds()
303 int Player_Towns_v1::getSoundStatus(int sound) const { in getSoundStatus()
351 void Player_Towns_v1::setVolumeCD(int left, int right) { in setVolumeCD()
389 void Player_Towns_v1::restoreAfterLoad() { in restoreAfterLoad()
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H A Dplayer_towns.h83 class Player_Towns_v1 : public Player_Towns {
85 Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer);
86 ~Player_Towns_v1();
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_towns.cpp190 Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_Towns(vm, false) { in Player_Towns_v1() function in Scumm::Player_Towns_v1
208 Player_Towns_v1::~Player_Towns_v1() { in ~Player_Towns_v1()
214 bool Player_Towns_v1::init() { in init()
233 void Player_Towns_v1::setMusicVolume(int vol) { in setMusicVolume()
237 void Player_Towns_v1::startSound(int sound) { in startSound()
275 void Player_Towns_v1::stopSound(int sound) { in stopSound()
291 void Player_Towns_v1::stopAllSounds() { in stopAllSounds()
303 int Player_Towns_v1::getSoundStatus(int sound) const { in getSoundStatus()
351 void Player_Towns_v1::setVolumeCD(int left, int right) { in setVolumeCD()
389 void Player_Towns_v1::restoreAfterLoad() { in restoreAfterLoad()
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H A Dplayer_towns.h83 class Player_Towns_v1 : public Player_Towns {
85 Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer);
86 ~Player_Towns_v1() override;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dscumm.cpp1963 _musicEngine = _townsPlayer = new Player_Towns_v1(this, _mixer); in setupMusic()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dscumm.cpp2191 _musicEngine = _townsPlayer = new Player_Towns_v1(this, _mixer); in setupMusic()