Searched refs:Player_Towns_v1 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_towns.cpp | 190 Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_Towns(vm, false) { in Player_Towns_v1() function in Scumm::Player_Towns_v1 208 Player_Towns_v1::~Player_Towns_v1() { in ~Player_Towns_v1() 214 bool Player_Towns_v1::init() { in init() 233 void Player_Towns_v1::setMusicVolume(int vol) { in setMusicVolume() 237 void Player_Towns_v1::startSound(int sound) { in startSound() 275 void Player_Towns_v1::stopSound(int sound) { in stopSound() 291 void Player_Towns_v1::stopAllSounds() { in stopAllSounds() 303 int Player_Towns_v1::getSoundStatus(int sound) const { in getSoundStatus() 351 void Player_Towns_v1::setVolumeCD(int left, int right) { in setVolumeCD() 389 void Player_Towns_v1::restoreAfterLoad() { in restoreAfterLoad() [all …]
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H A D | player_towns.h | 83 class Player_Towns_v1 : public Player_Towns { 85 Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer); 86 ~Player_Towns_v1();
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_towns.cpp | 190 Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_Towns(vm, false) { in Player_Towns_v1() function in Scumm::Player_Towns_v1 208 Player_Towns_v1::~Player_Towns_v1() { in ~Player_Towns_v1() 214 bool Player_Towns_v1::init() { in init() 233 void Player_Towns_v1::setMusicVolume(int vol) { in setMusicVolume() 237 void Player_Towns_v1::startSound(int sound) { in startSound() 275 void Player_Towns_v1::stopSound(int sound) { in stopSound() 291 void Player_Towns_v1::stopAllSounds() { in stopAllSounds() 303 int Player_Towns_v1::getSoundStatus(int sound) const { in getSoundStatus() 351 void Player_Towns_v1::setVolumeCD(int left, int right) { in setVolumeCD() 389 void Player_Towns_v1::restoreAfterLoad() { in restoreAfterLoad() [all …]
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H A D | player_towns.h | 83 class Player_Towns_v1 : public Player_Towns { 85 Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer); 86 ~Player_Towns_v1() override;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | scumm.cpp | 1963 _musicEngine = _townsPlayer = new Player_Towns_v1(this, _mixer); in setupMusic()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | scumm.cpp | 2191 _musicEngine = _townsPlayer = new Player_Towns_v1(this, _mixer); in setupMusic()
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