Searched refs:Player_cockpit_textures (Results 1 – 6 of 6) sorted by relevance
515 if ( Player_cockpit_textures == NULL ) { in isValid()
123 int *Player_cockpit_textures; variable6657 if ( Player_cockpit_textures != NULL) { in ship_init_cockpit_displays()6667 Player_cockpit_textures[i] = -1; in ship_init_cockpit_displays()6695 if ( Player_cockpit_textures != NULL ) { in ship_clear_cockpit_displays()6696 vm_free(Player_cockpit_textures); in ship_clear_cockpit_displays()6697 Player_cockpit_textures = NULL; in ship_clear_cockpit_displays()6732 if ( Player_cockpit_textures[glow_target] < 0) { in ship_add_cockpit_display()6738 if ( Player_cockpit_textures[glow_target] < 0 ) { in ship_add_cockpit_display()6767 new_display.target = Player_cockpit_textures[glow_target]; in ship_add_cockpit_display()6794 if ( Player_cockpit_textures == NULL ) { in ship_start_render_cockpit_display()[all …]
1436 extern int *Player_cockpit_textures;
136 int *Player_cockpit_textures; variable7483 if ( Player_cockpit_textures != NULL) { in ship_init_cockpit_displays()7493 Player_cockpit_textures[i] = -1; in ship_init_cockpit_displays()7521 if ( Player_cockpit_textures != NULL ) { in ship_clear_cockpit_displays()7522 vm_free(Player_cockpit_textures); in ship_clear_cockpit_displays()7523 Player_cockpit_textures = NULL; in ship_clear_cockpit_displays()7557 if ( Player_cockpit_textures[glow_target] < 0) { in ship_add_cockpit_display()7563 if ( Player_cockpit_textures[glow_target] < 0 ) { in ship_add_cockpit_display()7592 new_display.target = Player_cockpit_textures[glow_target]; in ship_add_cockpit_display()7619 if ( Player_cockpit_textures == NULL ) { in ship_start_render_cockpit_display()[all …]
1429 extern int *Player_cockpit_textures;
8063 if ( Player_cockpit_textures == NULL ) { in isValid()