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Searched refs:PlayersTurnMessage (Results 1 – 7 of 7) sorted by relevance

/dports/games/pokerth/pokerth-1.1.2-rc/src/third_party/protobuf/
H A Dpokerth.pb.h84 class PlayersTurnMessage; variable
6498 PlayersTurnMessage();
6499 virtual ~PlayersTurnMessage();
6501 PlayersTurnMessage(const PlayersTurnMessage& from);
6503 inline PlayersTurnMessage& operator=(const PlayersTurnMessage& from) {
6528 void Swap(PlayersTurnMessage* other);
6532 PlayersTurnMessage* New() const;
6534 void CopyFrom(const PlayersTurnMessage& from);
6603 static PlayersTurnMessage* default_instance_;
11989 ::PlayersTurnMessage* playersturnmessage_;
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H A Dpokerth.pb.cc173 PlayersTurnMessage::default_instance_ = new PlayersTurnMessage();
14645 PlayersTurnMessage::PlayersTurnMessage() function in PlayersTurnMessage
14654 PlayersTurnMessage::PlayersTurnMessage(const PlayersTurnMessage& from) function in PlayersTurnMessage
14669 PlayersTurnMessage::~PlayersTurnMessage() {
14688 const PlayersTurnMessage& PlayersTurnMessage::default_instance() {
14697 PlayersTurnMessage* PlayersTurnMessage::default_instance_ = NULL;
14699 PlayersTurnMessage* PlayersTurnMessage::New() const {
14700 return new PlayersTurnMessage;
14871 void PlayersTurnMessage::MergeFrom(const PlayersTurnMessage& from) {
14887 void PlayersTurnMessage::CopyFrom(const PlayersTurnMessage& from) {
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/dports/games/pokerth/pokerth-1.1.2-rc/
H A Dpokerth.proto460 message PlayersTurnMessage { message
880 optional PlayersTurnMessage playersTurnMessage = 42;
/dports/games/pokerth/pokerth-1.1.2-rc/tests/src/de/pokerth/protocol/
H A DProtoBuf.java30023 public static final class PlayersTurnMessage extends class in ProtoBuf
30034 private static final PlayersTurnMessage defaultInstance;
30035 public static PlayersTurnMessage getDefaultInstance() { in getDefaultInstance()
30039 public PlayersTurnMessage getDefaultInstanceForType() { in getDefaultInstanceForType()
30044 private PlayersTurnMessage( in PlayersTurnMessage() method in ProtoBuf.PlayersTurnMessage
30112 public PlayersTurnMessage parsePartialFrom(
30116 return new PlayersTurnMessage(input, extensionRegistry);
30308 de.pokerth.protocol.ProtoBuf.PlayersTurnMessage, Builder>
30351 …de.pokerth.protocol.ProtoBuf.PlayersTurnMessage result = new de.pokerth.protocol.ProtoBuf.PlayersT… in buildPartial()
30524 defaultInstance = new PlayersTurnMessage(true);
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/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dnetpacketvalidator.cpp719 const PlayersTurnMessage &msg = packet.GetMsg()->playersturnmessage(); in ValidatePlayersTurnMessage()
H A Dservergamestate.cpp1043 PlayersTurnMessage *netPlayersTurn = notification->GetMsg()->mutable_playersturnmessage(); in EngineLoop()
H A Dclientstate.cpp1839 const PlayersTurnMessage &netPlayersTurn = tmpPacket->GetMsg()->playersturnmessage(); in InternalHandlePacket()