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Searched refs:PlayingLevel (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c127 short PlayingLevel = -1; variable
1349 PlayingLevel = Level; in InitLevel()
2598 if (PlayingLevel <= 1) in BonusScreen()
2599 PlayingLevel = 1; in BonusScreen()
2600 sprintf(ds,"%s",LevelInfo[PlayingLevel].Description); in BonusScreen()
2624 sprintf(ds,"3D Realms Best Time: %s", LevelInfo[PlayingLevel].BestTime); in BonusScreen()
2629 sprintf(ds,"Par Time: %s", LevelInfo[PlayingLevel].ParTime); in BonusScreen()
H A Dsave.c79 extern short PlayingLevel;
1270 PlayingLevel = Level; in LoadGame()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp138 short PlayingLevel = -1; variable
1412 PlayingLevel = Level; in InitLevel()
2577 if (PlayingLevel <= 1) in BonusScreen()
2578 PlayingLevel = 1; in BonusScreen()
2579 sprintf(ds,"%s",LevelInfo[PlayingLevel].Description); in BonusScreen()
2603 sprintf(ds,"3D Realms Best Time: %s", LevelInfo[PlayingLevel].BestTime); in BonusScreen()
2608 sprintf(ds,"Par Time: %s", LevelInfo[PlayingLevel].ParTime); in BonusScreen()
H A Dsave.cpp82 extern short PlayingLevel;
1279 PlayingLevel = Level; in LoadGame()