Searched refs:PlayingLevel (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | game.c | 127 short PlayingLevel = -1; variable 1349 PlayingLevel = Level; in InitLevel() 2598 if (PlayingLevel <= 1) in BonusScreen() 2599 PlayingLevel = 1; in BonusScreen() 2600 sprintf(ds,"%s",LevelInfo[PlayingLevel].Description); in BonusScreen() 2624 sprintf(ds,"3D Realms Best Time: %s", LevelInfo[PlayingLevel].BestTime); in BonusScreen() 2629 sprintf(ds,"Par Time: %s", LevelInfo[PlayingLevel].ParTime); in BonusScreen()
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H A D | save.c | 79 extern short PlayingLevel; 1270 PlayingLevel = Level; in LoadGame()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | game.cpp | 138 short PlayingLevel = -1; variable 1412 PlayingLevel = Level; in InitLevel() 2577 if (PlayingLevel <= 1) in BonusScreen() 2578 PlayingLevel = 1; in BonusScreen() 2579 sprintf(ds,"%s",LevelInfo[PlayingLevel].Description); in BonusScreen() 2603 sprintf(ds,"3D Realms Best Time: %s", LevelInfo[PlayingLevel].BestTime); in BonusScreen() 2608 sprintf(ds,"Par Time: %s", LevelInfo[PlayingLevel].ParTime); in BonusScreen()
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H A D | save.cpp | 82 extern short PlayingLevel; 1279 PlayingLevel = Level; in LoadGame()
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