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Searched refs:PoisonPeriodReceived (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h1109 int PoisonPeriodReceived; // How often poison damage is applied. (Every X tics.) variable
H A Dp_interaction.cpp1582 target->PoisonPeriodReceived = period; in P_PoisonMobj()
H A Dp_mobj.cpp329 << PoisonDamageReceived << PoisonDurationReceived << PoisonPeriodReceived << Poisoner in Serialize()
3713 …if (PoisonDurationReceived && (level.time % (PoisonPeriodReceived ? PoisonPeriodReceived : TICRATE… in Tick()