Searched refs:PolyNormalIndex (Results 1 – 6 of 6) sorted by relevance
175 VECTORCH n1Ptr = *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex); in GetPolygonNormal()176 VECTORCH n2Ptr = *(VECTORCH*)(Shape2NormalsPtr + PolyheaderPtr->PolyNormalIndex); in GetPolygonNormal()209 polyPtr->PolyNormal = *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex); in GetPolygonNormal()326 *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex)=newNormal; in ReplaceVertexInPolygon()333 return (VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex); in GetPolygonNormalFromIndex()
471 int PolyNormalIndex; member621 int PolyNormalIndex; member
71 VECTORCH n1Ptr = *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex);\72 VECTORCH n2Ptr = *(VECTORCH*)(Shape2NormalsPtr + PolyheaderPtr->PolyNormalIndex);\105 (polyPtr)->PolyNormal = *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex);\
90 VECTORCH n1Ptr = *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex);\91 VECTORCH n2Ptr = *(VECTORCH*)(Shape2NormalsPtr + PolyheaderPtr->PolyNormalIndex);\124 (polyPtr)->PolyNormal = *(VECTORCH*)(ShapeNormalsPtr + PolyheaderPtr->PolyNormalIndex);\
887 VECTORCH *normalPtr = (VECTORCH*)(Global_ShapeNormals + polyPtr->PolyNormalIndex); in PolygonWithinFrustrum()977 VECTORCH *normalPtr = (VECTORCH*)(Global_ShapeNormals + polyPtr->PolyNormalIndex); in PolygonShouldBeDrawn()
886 mypolyheader->PolyNormalIndex = *shapeitemptr++;