Searched refs:PreCallValidateGetRayTracingShaderGroupHandlesNV (Results 1 – 15 of 15) sorted by relevance
1720 bool PreCallValidateGetRayTracingShaderGroupHandlesNV(
2239 bool PreCallValidateGetRayTracingShaderGroupHandlesNV(
5008 bool ObjectLifetimes::PreCallValidateGetRayTracingShaderGroupHandlesNV( in PreCallValidateGetRayTracingShaderGroupHandlesNV() function in ObjectLifetimes
4303 …virtual bool PreCallValidateGetRayTracingShaderGroupHandlesNV(VkDevice device, VkPipeline pipeline… in PreCallValidateGetRayTracingShaderGroupHandlesNV() function
8973 …= (const_cast<const ValidationObject*>(intercept))->PreCallValidateGetRayTracingShaderGroupHandles… in GetRayTracingShaderGroupHandlesNV()
11849 bool StatelessValidation::PreCallValidateGetRayTracingShaderGroupHandlesNV( in PreCallValidateGetRayTracingShaderGroupHandlesNV() function in StatelessValidation
2217 BUILD_DISPATCH_VECTOR(PreCallValidateGetRayTracingShaderGroupHandlesNV); in InitObjectDispatchVectors()
1866 bool PreCallValidateGetRayTracingShaderGroupHandlesNV(
2431 bool PreCallValidateGetRayTracingShaderGroupHandlesNV(
6294 bool CoreChecksOptickInstrumented::PreCallValidateGetRayTracingShaderGroupHandlesNV(VkDevice device… in PreCallValidateGetRayTracingShaderGroupHandlesNV() function in CoreChecksOptickInstrumented6296 …auto result = CoreChecks::PreCallValidateGetRayTracingShaderGroupHandlesNV(device, pipeline, first… in PreCallValidateGetRayTracingShaderGroupHandlesNV()
5577 bool ObjectLifetimes::PreCallValidateGetRayTracingShaderGroupHandlesNV( in PreCallValidateGetRayTracingShaderGroupHandlesNV() function in ObjectLifetimes
1275 …bool PreCallValidateGetRayTracingShaderGroupHandlesNV(VkDevice device, VkPipeline pipeline, uint32…
4829 …virtual bool PreCallValidateGetRayTracingShaderGroupHandlesNV(VkDevice device, VkPipeline pipeline… in PreCallValidateGetRayTracingShaderGroupHandlesNV() function
9721 …= (const_cast<const ValidationObject*>(intercept))->PreCallValidateGetRayTracingShaderGroupHandles… in GetRayTracingShaderGroupHandlesNV()
14894 bool StatelessValidation::PreCallValidateGetRayTracingShaderGroupHandlesNV( in PreCallValidateGetRayTracingShaderGroupHandlesNV() function in StatelessValidation