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Searched refs:PrecalcDynamicLighting (Results 1 – 3 of 3) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/
H A DMesh.h304 void PrecalcDynamicLighting(long x0,long x1,long z0,long z1);
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DLight.cpp586 void PrecalcDynamicLighting(long x0, long z0, long x1, long z1) { in PrecalcDynamicLighting() function
H A DScene.cpp2867 if ((FRAME_COUNT<=0) && (ModeLight & MODE_DYNAMICLIGHT)) PrecalcDynamicLighting(x0,z0,x1,z1); in ARX_SCENE_Render()