Searched refs:PrecalcIOLighting (Results 1 – 5 of 5) sorted by relevance
68 void PrecalcIOLighting(const Vec3f * pos, float radius, long flags = 0);
81 void PrecalcIOLighting(const Vec3f * pos, float radius, long flags) { in PrecalcIOLighting() function
1678 PrecalcIOLighting(&ACTIVECAM->pos, ACTIVECAM->cdepth * 0.6f); in Render()
3229 PrecalcIOLighting(NULL, 0, 1); in ARX_GAME_Reset()
7438 PrecalcIOLighting(NULL,0,1); in Manage3DCursor()