Searched refs:PredSQ_CrouchedSwipe (Results 1 – 3 of 3) sorted by relevance
30 PredSQ_CrouchedSwipe, enumerator
1508 ghostData->currentAnimSequence==PredSQ_CrouchedSwipe || in DamageNetworkGhost()2760 if(ghostData->currentAnimSequence==PredSQ_CrouchedSwipe) in SetPlayerGhostAnimationSequence()2778 if(ghostData->currentAnimSequence==PredSQ_CrouchedSwipe) in SetPlayerGhostAnimationSequence()2789 case(PredSQ_CrouchedSwipe): in SetPlayerGhostAnimationSequence()3519 case PredSQ_CrouchedSwipe: in HandleWeaponElevation()
8880 return PredSQ_CrouchedSwipe; in GetMyPredatorSequence()