Searched refs:PredatorDisc_Reload (Results 1 – 2 of 2) sorted by relevance
90 extern void PredatorDisc_Reload(void *playerStatus, PLAYER_WEAPON_DATA *weaponPtr);2799 PredatorDisc_Reload, /* WEAPONSTATE_RELOAD_PRIMARY */
9535 void PredatorDisc_Reload(void *playerStatus, PLAYER_WEAPON_DATA *weaponPtr) { function