Searched refs:PredatorNumbersImageNumber (Results 1 – 3 of 3) sorted by relevance
98 int PredatorNumbersImageNumber; variable253 …PredatorNumbersImageNumber = CL_LoadImageOnce("HUDs\\Predator\\predNumbers.RIM",LIO_D3DTEXTURE|LIO… in LoadCommonTextures()274 …PredatorNumbersImageNumber = CL_LoadImageOnce("HUDs\\Predator\\predNumbers.RIM",LIO_D3DTEXTURE|LIO… in LoadCommonTextures()574 imageDesc.ImageNumber = PredatorNumbersImageNumber; in D3D_DrawHUDPredatorDigit()
102 extern int PredatorNumbersImageNumber;5398 NoiseTextureHandle = (D3DTEXTUREHANDLE)ImageHeaderArray[PredatorNumbersImageNumber].D3DHandle; in DrawScanlinesOverlay()
36 extern int PredatorNumbersImageNumber;2041 tex = ImageHeaderArray[PredatorNumbersImageNumber].D3DTexture; in DrawScanlinesOverlay()