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Searched refs:PrepareRandomBone (Results 1 – 2 of 2) sorted by relevance

/dports/games/ivan/ivan-059/Main/Include/
H A Dgame.h424 static truth PrepareRandomBone(int);
/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp4800 truth New = !PrepareRandomBone(Area) && !GetCurrentDungeon()->PrepareLevel(Area); in EnterArea()
5635 truth game::PrepareRandomBone(int LevelIndex) in PrepareRandomBone() function in game