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Searched refs:ProjectileDestroyed (Results 1 – 9 of 9) sorted by relevance

/dports/games/spring/spring_98.0/rts/System/
H A DEventHandler.h140 void ProjectileDestroyed(const CProjectile* proj, int allyTeam);
587 inline void CEventHandler::ProjectileDestroyed(const CProjectile* proj, int allyTeam) in ProjectileDestroyed() function
594 ec->ProjectileDestroyed(proj); in ProjectileDestroyed()
H A DEventBatchHandler.cpp60 void EventBatchHandler::ProjectileDestroyed(const CProjectile* proj) in ProjectileDestroyed() function in EventBatchHandler
H A DEventBatchHandler.h31 void ProjectileDestroyed(const CProjectile* proj);
H A DEvents.def80 SETUP_EVENT(ProjectileDestroyed, MANAGED_BIT)
H A DEventClient.h194 virtual void ProjectileDestroyed(const CProjectile* proj) {} in ProjectileDestroyed() function
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/
H A DProjectileHandler.cpp195 eventHandler.ProjectileDestroyed((pIt->second).first, (pIt->second).second); in UpdateProjectileContainer()
209 eventHandler.ProjectileDestroyed((pIt->second).first, (pIt->second).second); in UpdateProjectileContainer()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaHandle.h173 void ProjectileDestroyed(const CProjectile* p);
H A DLuaHandle.cpp1372 void CLuaHandle::ProjectileDestroyed(const CProjectile* p) in ProjectileDestroyed() function in CLuaHandle
/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/
H A Dgadgets.lua1546 function gadgetHandler:ProjectileDestroyed(proID) function
1548 g:ProjectileDestroyed(proID)