Searched refs:ProjectileDestroyed (Results 1 – 9 of 9) sorted by relevance
140 void ProjectileDestroyed(const CProjectile* proj, int allyTeam);587 inline void CEventHandler::ProjectileDestroyed(const CProjectile* proj, int allyTeam) in ProjectileDestroyed() function594 ec->ProjectileDestroyed(proj); in ProjectileDestroyed()
60 void EventBatchHandler::ProjectileDestroyed(const CProjectile* proj) in ProjectileDestroyed() function in EventBatchHandler
31 void ProjectileDestroyed(const CProjectile* proj);
80 SETUP_EVENT(ProjectileDestroyed, MANAGED_BIT)
194 virtual void ProjectileDestroyed(const CProjectile* proj) {} in ProjectileDestroyed() function
195 eventHandler.ProjectileDestroyed((pIt->second).first, (pIt->second).second); in UpdateProjectileContainer()209 eventHandler.ProjectileDestroyed((pIt->second).first, (pIt->second).second); in UpdateProjectileContainer()
173 void ProjectileDestroyed(const CProjectile* p);
1372 void CLuaHandle::ProjectileDestroyed(const CProjectile* p) in ProjectileDestroyed() function in CLuaHandle
1546 function gadgetHandler:ProjectileDestroyed(proID) function1548 g:ProjectileDestroyed(proID)