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Searched refs:ProjectileProto (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dobjproto.h1169 class ProjectileProto : public WeaponProto {
1171 ProjectileProto(ResourceObjectPrototype &proto) : WeaponProto(proto) {} in ProjectileProto() function
1172 virtual ~ProjectileProto() {} in ~ProjectileProto()
1197 class ArrowProto : public ProjectileProto {
1199 ArrowProto(ResourceObjectPrototype &proto) : ProjectileProto(proto) {} in ArrowProto()
H A Dobjproto.cpp2067 Sprite *ProjectileProto::getOrientedSprite(GameObject *, int16) { in getOrientedSprite()
2074 bool ProjectileProto::isObjectBeingUsed(GameObject *) { in isObjectBeingUsed()
2081 uint8 ProjectileProto::weaponRating( in weaponRating()
2090 bool ProjectileProto::isMissile(void) { in isMissile()