/dports/games/stuntrally/stuntrally-2.6.1/source/shiny/Main/ |
H A D | PropertyBase.hpp | 12 class PropertySetGet; 147 class PropertySetGet class 150 PropertySetGet (PropertySetGet* parent); 151 PropertySetGet (); 153 virtual ~PropertySetGet() {} in ~PropertySetGet() 159 void copyAll (PropertySetGet* target, PropertySetGet* context, bool copyParent=true); 162 void setParent (PropertySetGet* parent); 164 void setContext (PropertySetGet* context); 165 PropertySetGet* getContext(); 180 PropertySetGet* mParent; [all …]
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H A D | PropertyBase.cpp | 84 std::string LinkedValue::get(PropertySetGet* context) const in get() 205 PropertySetGet::PropertySetGet (PropertySetGet* parent) in PropertySetGet() function in sh::PropertySetGet 211 PropertySetGet::PropertySetGet () in PropertySetGet() function in sh::PropertySetGet 217 void PropertySetGet::setParent (PropertySetGet* parent) in setParent() 222 void PropertySetGet::setContext (PropertySetGet* context) in setContext() 227 PropertySetGet* PropertySetGet::getContext() in getContext() 237 void PropertySetGet::deleteProperty(const std::string &name) in deleteProperty() 242 PropertyValuePtr& PropertySetGet::getProperty (const std::string& name) in getProperty() 257 bool PropertySetGet::hasProperty (const std::string& name) const in hasProperty() 272 void PropertySetGet::copyAll (PropertySet* target, PropertySetGet* context, bool copyParent) in copyAll() [all …]
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H A D | ShaderSet.hpp | 12 class PropertySetGet; 23 const std::string& name, PropertySetGet* globalSettingsPtr); 32 ShaderInstance* getInstance (PropertySetGet* properties); 35 PropertySetGet* getCurrentGlobalSettings() const; 65 size_t buildHash (PropertySetGet* properties);
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H A D | Factory.hpp | 16 class Configuration : public PropertySetGet 31 typedef std::map<int, PropertySetGet> LodConfigurationMap; 102 void registerLodConfiguration (int index, PropertySetGet configuration); 202 PropertySetGet* getCurrentGlobalSettings(); 248 PropertySetGet mGlobalSettings; 250 PropertySetGet* mCurrentConfiguration; 251 PropertySetGet* mCurrentLodConfiguration;
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H A D | ShaderInstance.hpp | 34 ShaderInstance (ShaderSet* parent, const std::string& name, PropertySetGet* properties); 43 void setUniformParameters (boost::shared_ptr<Pass> pass, PropertySetGet* properties); 67 void parse (std::string& source, PropertySetGet* properties);
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H A D | ShaderSet.cpp | 17 const std::string& name, PropertySetGet* globalSettingsPtr) in ShaderSet() 126 ShaderInstance* ShaderSet::getInstance (PropertySetGet* properties) in getInstance() 144 size_t ShaderSet::buildHash (PropertySetGet* properties) in buildHash() 147 PropertySetGet* currentGlobalSettings = getCurrentGlobalSettings (); in buildHash() 167 PropertySetGet* ShaderSet::getCurrentGlobalSettings() const in getCurrentGlobalSettings()
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H A D | MaterialInstancePass.hpp | 16 class MaterialInstancePass : public PropertySetGet 23 PropertySetGet mShaderProperties;
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H A D | Platform.hpp | 43 …ol setPropertyOverride (const std::string& name, PropertyValuePtr& value, PropertySetGet *context); 57 … type, const std::string& name, ValueType vt, PropertyValuePtr value, PropertySetGet* context) = 0;
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H A D | MaterialInstanceTextureUnit.hpp | 16 class MaterialInstanceTextureUnit : public PropertySetGet
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H A D | MaterialInstancePass.cpp | 25 PropertySetGet::save(stream, "\t\t"); in save()
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H A D | Platform.cpp | 68 …te::setPropertyOverride (const std::string& name, PropertyValuePtr& value, PropertySetGet *context) in setPropertyOverride()
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H A D | MaterialInstance.hpp | 38 class MaterialInstance : public PropertySetGet
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H A D | MaterialInstance.cpp | 57 PropertySetGet::setProperty (name, value); in setProperty() 99 PropertySetGet* context = this; in createForConfiguration()
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H A D | Factory.cpp | 132 PropertySetGet newLod; in loadAllFiles() 467 void Factory::registerLodConfiguration (int index, PropertySetGet configuration) in registerLodConfiguration() 514 PropertySetGet* Factory::getCurrentGlobalSettings() in getCurrentGlobalSettings() 516 PropertySetGet* p = &mGlobalSettings; in getCurrentGlobalSettings() 815 PropertySetGet::save(stream, "\t"); in save()
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H A D | ShaderInstance.cpp | 176 void ShaderInstance::parse (std::string& source, PropertySetGet* properties) in parse() 332 …ShaderInstance::ShaderInstance (ShaderSet* parent, const std::string& name, PropertySetGet* proper… in ShaderInstance() 679 …void ShaderInstance::setUniformParameters (boost::shared_ptr<Pass> pass, PropertySetGet* propertie… in setUniformParameters()
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/dports/games/stuntrally/stuntrally-2.6.1/source/shiny/Platforms/Ogre/ |
H A D | OgrePass.hpp | 22 …(int type, const std::string& name, ValueType vt, PropertyValuePtr value, PropertySetGet* context); 31 …ol setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context);
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H A D | OgrePass.cpp | 44 …ss::setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context) in setPropertyOverride() 62 … (int type, const std::string& name, ValueType vt, PropertyValuePtr value, PropertySetGet* context) in setGpuConstant()
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H A D | OgreTextureUnitState.hpp | 23 …ol setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context);
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H A D | OgreTextureUnitState.cpp | 17 …te::setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context) in setPropertyOverride()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/ |
H A D | class_db.cpp | 489 PropertySetGet *psg = t->property_setget.getptr(F->get()); in get_api_hash() 967 PropertySetGet psg; in add_property() 1014 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property() 1060 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property() 1102 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_index() 1124 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type() 1146 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_setter() 1163 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_getter()
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H A D | class_db.h | 103 struct PropertySetGet { struct 130 HashMap<StringName, PropertySetGet> property_setget; argument
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/dports/devel/godot/godot-3.2.3-stable/core/ |
H A D | class_db.cpp | 489 PropertySetGet *psg = t->property_setget.getptr(F->get()); in get_api_hash() 967 PropertySetGet psg; in add_property() 1014 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property() 1060 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property() 1102 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_index() 1124 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type() 1146 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_setter() 1163 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_getter()
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/ |
H A D | object_type_db.cpp | 580 PropertySetGet psg; in add_property() 618 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property() 664 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property() 707 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type()
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H A D | object_type_db.h | 111 struct PropertySetGet { struct 134 HashMap<StringName, PropertySetGet, StringNameHasher> property_setget; argument
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/dports/devel/godot2/godot-2.1.6-stable/core/ |
H A D | object_type_db.cpp | 580 PropertySetGet psg; in add_property() 618 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property() 664 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property() 707 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type()
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