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Searched refs:PropertySetGet (Results 1 – 25 of 30) sorted by relevance

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/dports/games/stuntrally/stuntrally-2.6.1/source/shiny/Main/
H A DPropertyBase.hpp12 class PropertySetGet;
147 class PropertySetGet class
150 PropertySetGet (PropertySetGet* parent);
151 PropertySetGet ();
153 virtual ~PropertySetGet() {} in ~PropertySetGet()
159 void copyAll (PropertySetGet* target, PropertySetGet* context, bool copyParent=true);
162 void setParent (PropertySetGet* parent);
164 void setContext (PropertySetGet* context);
165 PropertySetGet* getContext();
180 PropertySetGet* mParent;
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H A DPropertyBase.cpp84 std::string LinkedValue::get(PropertySetGet* context) const in get()
205 PropertySetGet::PropertySetGet (PropertySetGet* parent) in PropertySetGet() function in sh::PropertySetGet
211 PropertySetGet::PropertySetGet () in PropertySetGet() function in sh::PropertySetGet
217 void PropertySetGet::setParent (PropertySetGet* parent) in setParent()
222 void PropertySetGet::setContext (PropertySetGet* context) in setContext()
227 PropertySetGet* PropertySetGet::getContext() in getContext()
237 void PropertySetGet::deleteProperty(const std::string &name) in deleteProperty()
242 PropertyValuePtr& PropertySetGet::getProperty (const std::string& name) in getProperty()
257 bool PropertySetGet::hasProperty (const std::string& name) const in hasProperty()
272 void PropertySetGet::copyAll (PropertySet* target, PropertySetGet* context, bool copyParent) in copyAll()
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H A DShaderSet.hpp12 class PropertySetGet;
23 const std::string& name, PropertySetGet* globalSettingsPtr);
32 ShaderInstance* getInstance (PropertySetGet* properties);
35 PropertySetGet* getCurrentGlobalSettings() const;
65 size_t buildHash (PropertySetGet* properties);
H A DFactory.hpp16 class Configuration : public PropertySetGet
31 typedef std::map<int, PropertySetGet> LodConfigurationMap;
102 void registerLodConfiguration (int index, PropertySetGet configuration);
202 PropertySetGet* getCurrentGlobalSettings();
248 PropertySetGet mGlobalSettings;
250 PropertySetGet* mCurrentConfiguration;
251 PropertySetGet* mCurrentLodConfiguration;
H A DShaderInstance.hpp34 ShaderInstance (ShaderSet* parent, const std::string& name, PropertySetGet* properties);
43 void setUniformParameters (boost::shared_ptr<Pass> pass, PropertySetGet* properties);
67 void parse (std::string& source, PropertySetGet* properties);
H A DShaderSet.cpp17 const std::string& name, PropertySetGet* globalSettingsPtr) in ShaderSet()
126 ShaderInstance* ShaderSet::getInstance (PropertySetGet* properties) in getInstance()
144 size_t ShaderSet::buildHash (PropertySetGet* properties) in buildHash()
147 PropertySetGet* currentGlobalSettings = getCurrentGlobalSettings (); in buildHash()
167 PropertySetGet* ShaderSet::getCurrentGlobalSettings() const in getCurrentGlobalSettings()
H A DMaterialInstancePass.hpp16 class MaterialInstancePass : public PropertySetGet
23 PropertySetGet mShaderProperties;
H A DPlatform.hpp43 …ol setPropertyOverride (const std::string& name, PropertyValuePtr& value, PropertySetGet *context);
57 … type, const std::string& name, ValueType vt, PropertyValuePtr value, PropertySetGet* context) = 0;
H A DMaterialInstanceTextureUnit.hpp16 class MaterialInstanceTextureUnit : public PropertySetGet
H A DMaterialInstancePass.cpp25 PropertySetGet::save(stream, "\t\t"); in save()
H A DPlatform.cpp68 …te::setPropertyOverride (const std::string& name, PropertyValuePtr& value, PropertySetGet *context) in setPropertyOverride()
H A DMaterialInstance.hpp38 class MaterialInstance : public PropertySetGet
H A DMaterialInstance.cpp57 PropertySetGet::setProperty (name, value); in setProperty()
99 PropertySetGet* context = this; in createForConfiguration()
H A DFactory.cpp132 PropertySetGet newLod; in loadAllFiles()
467 void Factory::registerLodConfiguration (int index, PropertySetGet configuration) in registerLodConfiguration()
514 PropertySetGet* Factory::getCurrentGlobalSettings() in getCurrentGlobalSettings()
516 PropertySetGet* p = &mGlobalSettings; in getCurrentGlobalSettings()
815 PropertySetGet::save(stream, "\t"); in save()
H A DShaderInstance.cpp176 void ShaderInstance::parse (std::string& source, PropertySetGet* properties) in parse()
332 …ShaderInstance::ShaderInstance (ShaderSet* parent, const std::string& name, PropertySetGet* proper… in ShaderInstance()
679 …void ShaderInstance::setUniformParameters (boost::shared_ptr<Pass> pass, PropertySetGet* propertie… in setUniformParameters()
/dports/games/stuntrally/stuntrally-2.6.1/source/shiny/Platforms/Ogre/
H A DOgrePass.hpp22 …(int type, const std::string& name, ValueType vt, PropertyValuePtr value, PropertySetGet* context);
31 …ol setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context);
H A DOgrePass.cpp44 …ss::setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context) in setPropertyOverride()
62 … (int type, const std::string& name, ValueType vt, PropertyValuePtr value, PropertySetGet* context) in setGpuConstant()
H A DOgreTextureUnitState.hpp23 …ol setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context);
H A DOgreTextureUnitState.cpp17 …te::setPropertyOverride (const std::string &name, PropertyValuePtr& value, PropertySetGet* context) in setPropertyOverride()
/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dclass_db.cpp489 PropertySetGet *psg = t->property_setget.getptr(F->get()); in get_api_hash()
967 PropertySetGet psg; in add_property()
1014 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property()
1060 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property()
1102 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_index()
1124 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type()
1146 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_setter()
1163 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_getter()
H A Dclass_db.h103 struct PropertySetGet { struct
130 HashMap<StringName, PropertySetGet> property_setget; argument
/dports/devel/godot/godot-3.2.3-stable/core/
H A Dclass_db.cpp489 PropertySetGet *psg = t->property_setget.getptr(F->get()); in get_api_hash()
967 PropertySetGet psg; in add_property()
1014 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property()
1060 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property()
1102 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_index()
1124 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type()
1146 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_setter()
1163 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_getter()
/dports/devel/godot2-tools/godot-2.1.6-stable/core/
H A Dobject_type_db.cpp580 PropertySetGet psg; in add_property()
618 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property()
664 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property()
707 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type()
H A Dobject_type_db.h111 struct PropertySetGet { struct
134 HashMap<StringName, PropertySetGet, StringNameHasher> property_setget; argument
/dports/devel/godot2/godot-2.1.6-stable/core/
H A Dobject_type_db.cpp580 PropertySetGet psg; in add_property()
618 const PropertySetGet *psg = check->property_setget.getptr(p_property); in set_property()
664 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property()
707 const PropertySetGet *psg = check->property_setget.getptr(p_property); in get_property_type()

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