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Searched refs:Q3Vector3D_Add (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/quesa/quesa-1.8/Source/Core/Geometry/
H A DE3GeometryCone.c343 Q3Vector3D_Add( &workVec, &radialVec, &radialVec );
351 Q3Vector3D_Add( &workVec, &otherVec, &workVec );
352 Q3Vector3D_Add( &workVec, &majXMinor, &vertNormVec );
549 Q3Vector3D_Add( &workVec, &radialVec, &radialVec );
576 Q3Vector3D_Add( &workVec, &radialVec, &radialVec );
604 Q3Vector3D_Add( &workVec, &radialVec, &radialVec );
639 Q3Vector3D_Add( &workVec, &radialVec, &radialVec );
H A DE3GeometryEllipsoid.c428 Q3Vector3D_Add( &vec2, &vec, &vec );
433 Q3Vector3D_Add( &vec, &axis, &vec );
439 Q3Vector3D_Add( &vec, &normals[pnum], &normals[pnum] );
441 Q3Vector3D_Add( &vec, &normals[pnum], &normals[pnum] );
H A DE3GeometryTorus.c372 Q3Vector3D_Add( &axisPrime, &vec, &axisPrime );
395 Q3Vector3D_Add( &normals[pnum], &vec, &normals[pnum] );
398 Q3Vector3D_Add( &normals[pnum], &vec, &normals[pnum] );
H A DE3GeometryCylinder.c433 Q3Vector3D_Add( &normals[i], &v, &normals[i] );
579 Q3Vector3D_Add( &v, &workVec, &v );
637 Q3Vector3D_Add( &v, &workVec, &v );
/dports/graphics/quesa/quesa-1.8/APIincludes/
H A DQuesaMath.h1411 Q3Vector3D_Add (
5257 #define Q3Vector3D_Add Q3FastVector3D_Add macro
/dports/graphics/quesa/quesa-1.8/Source/Core/Glue/
H A DQD3DMath.c104 #undef Q3Vector3D_Add
2255 Q3Vector3D_Add(const TQ3Vector3D *v1, const TQ3Vector3D *v2, TQ3Vector3D *result) in Q3Vector3D_Add() function