Searched refs:Q3Vector3D_Add (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/quesa/quesa-1.8/Source/Core/Geometry/ |
H A D | E3GeometryCone.c | 343 Q3Vector3D_Add( &workVec, &radialVec, &radialVec ); 351 Q3Vector3D_Add( &workVec, &otherVec, &workVec ); 352 Q3Vector3D_Add( &workVec, &majXMinor, &vertNormVec ); 549 Q3Vector3D_Add( &workVec, &radialVec, &radialVec ); 576 Q3Vector3D_Add( &workVec, &radialVec, &radialVec ); 604 Q3Vector3D_Add( &workVec, &radialVec, &radialVec ); 639 Q3Vector3D_Add( &workVec, &radialVec, &radialVec );
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H A D | E3GeometryEllipsoid.c | 428 Q3Vector3D_Add( &vec2, &vec, &vec ); 433 Q3Vector3D_Add( &vec, &axis, &vec ); 439 Q3Vector3D_Add( &vec, &normals[pnum], &normals[pnum] ); 441 Q3Vector3D_Add( &vec, &normals[pnum], &normals[pnum] );
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H A D | E3GeometryTorus.c | 372 Q3Vector3D_Add( &axisPrime, &vec, &axisPrime ); 395 Q3Vector3D_Add( &normals[pnum], &vec, &normals[pnum] ); 398 Q3Vector3D_Add( &normals[pnum], &vec, &normals[pnum] );
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H A D | E3GeometryCylinder.c | 433 Q3Vector3D_Add( &normals[i], &v, &normals[i] ); 579 Q3Vector3D_Add( &v, &workVec, &v ); 637 Q3Vector3D_Add( &v, &workVec, &v );
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/dports/graphics/quesa/quesa-1.8/APIincludes/ |
H A D | QuesaMath.h | 1411 Q3Vector3D_Add ( 5257 #define Q3Vector3D_Add Q3FastVector3D_Add macro
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/dports/graphics/quesa/quesa-1.8/Source/Core/Glue/ |
H A D | QD3DMath.c | 104 #undef Q3Vector3D_Add 2255 Q3Vector3D_Add(const TQ3Vector3D *v1, const TQ3Vector3D *v2, TQ3Vector3D *result) in Q3Vector3D_Add() function
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