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Searched refs:QSSGRenderTextureMinifyingOp (Results 1 – 22 of 22) sorted by relevance

/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/
H A Dqssgrendershadowmap.cpp156 pEntry->m_depthMap->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in addShadowMapEntry()
161 pEntry->m_depthCopy->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in addShadowMapEntry()
166 pEntry->m_depthRender->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in addShadowMapEntry()
171 pEntry->m_depthCube->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in addShadowMapEntry()
176 pEntry->m_cubeCopy->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in addShadowMapEntry()
181 pEntry->m_depthRender->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in addShadowMapEntry()
H A Dqssgrendereffectsystem.cpp200 … inTexture->setMinFilter(static_cast<QSSGRenderTextureMinifyingOp>(inDefinition->magFilterType)); in set()
482 theTexture->setMinFilter(static_cast<QSSGRenderTextureMinifyingOp>(inCommand.m_filterOp)); in allocateBuffer()
524 theTexture->setMinFilter(static_cast<QSSGRenderTextureMinifyingOp>(inCommand.m_filterOp)); in allocateImage()
H A Dqssgrendercustommaterialsystem.cpp545 texture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in set()
787 return bool((inPropDec->minFilterType == QSSGRenderTextureMinifyingOp::LinearMipmapLinear) in textureNeedsMips()
1198 theTexture->setMinFilter(static_cast<QSSGRenderTextureMinifyingOp>(inCommand.m_filterOp)); in allocateBuffer()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/
H A Dqssgrendertexturebase.cpp41 QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear;
149 void QSSGRenderTextureBase::setMinFilter(QSSGRenderTextureMinifyingOp value) in setMinFilter()
H A Dqssgrenderbasetypes_p.h915 enum class QSSGRenderTextureMinifyingOp enum
925 inline const char *toString(QSSGRenderTextureMinifyingOp value) in toString()
928 case QSSGRenderTextureMinifyingOp::Nearest: in toString()
930 case QSSGRenderTextureMinifyingOp::Linear: in toString()
932 case QSSGRenderTextureMinifyingOp::NearestMipmapNearest: in toString()
934 case QSSGRenderTextureMinifyingOp::LinearMipmapNearest: in toString()
936 case QSSGRenderTextureMinifyingOp::NearestMipmapLinear: in toString()
938 case QSSGRenderTextureMinifyingOp::LinearMipmapLinear: in toString()
H A Dqssgrendertexture2d.cpp145 setMinFilter(QSSGRenderTextureMinifyingOp::LinearMipmapLinear); in setTextureData()
192 setMinFilter(QSSGRenderTextureMinifyingOp::LinearMipmapLinear); in setTextureStorage()
H A Dqssgrendertexturecube.cpp98 setMinFilter(QSSGRenderTextureMinifyingOp::LinearMipmapLinear); in setTextureData()
H A Dqssgrendertexturebase_p.h105 virtual void setMinFilter(QSSGRenderTextureMinifyingOp value);
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/graphobjects/
H A Dqssgrendereffect_p.h72 QSSGRenderTextureMinifyingOp minFilterType = QSSGRenderTextureMinifyingOp::Linear;
H A Dqssgrendercustommaterial_p.h64 QSSGRenderTextureMinifyingOp minFilterType = QSSGRenderTextureMinifyingOp::Linear;
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/
H A Dqssgopenglutil_p.h1413 case QSSGRenderTextureMinifyingOp::Nearest: in fromTextureMinifyingOpToGL()
1415 case QSSGRenderTextureMinifyingOp::Linear: in fromTextureMinifyingOpToGL()
1417 case QSSGRenderTextureMinifyingOp::NearestMipmapNearest: in fromTextureMinifyingOpToGL()
1419 case QSSGRenderTextureMinifyingOp::LinearMipmapNearest: in fromTextureMinifyingOpToGL()
1421 case QSSGRenderTextureMinifyingOp::NearestMipmapLinear: in fromTextureMinifyingOpToGL()
1423 case QSSGRenderTextureMinifyingOp::LinearMipmapLinear: in fromTextureMinifyingOpToGL()
1436 return QSSGRenderTextureMinifyingOp::Nearest; in fromGLToTextureMinifyingOp()
1438 return QSSGRenderTextureMinifyingOp::Linear; in fromGLToTextureMinifyingOp()
1442 return QSSGRenderTextureMinifyingOp::LinearMipmapNearest; in fromGLToTextureMinifyingOp()
1446 return QSSGRenderTextureMinifyingOp::LinearMipmapLinear; in fromGLToTextureMinifyingOp()
[all …]
H A Dqssgrenderbackendgl3_p.h110QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear,
H A Dqssgrenderbackendgles2_p.h105QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear,
H A Dqssgrenderbackendglbase_p.h296 QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear,
311QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear,
H A Dqssgrenderbackendgl3.cpp264 QSSGRenderTextureMinifyingOp minFilter, in updateSampler()
H A Dqssgrenderbackendgles2.cpp300 QSSGRenderTextureMinifyingOp minFilter, in updateSampler()
H A Dqssgrenderbackendglbase.cpp1182 QSSGRenderTextureMinifyingOp minFilter, in createSampler()
1218 QSSGRenderTextureMinifyingOp minFilter, in updateSampler()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/resourcemanager/
H A Dqssgrenderresourcemanager.cpp128 inTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in setupAllocatedTexture()
193 theTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in allocateTextureCube()
213 theTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in allocateTextureCube()
234 theTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in allocateTextureCube()
H A Dqssgrenderbuffermanager.cpp186 theTexture->setMinFilter(QSSGRenderTextureMinifyingOp::LinearMipmapLinear); in loadRenderImage()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/
H A Dqssgrenderbackend_p.h1200 QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear,
1235QSSGRenderTextureMinifyingOp minFilter = QSSGRenderTextureMinifyingOp::Linear,
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/software/
H A Dqssgrenderbackendnull.cpp298 QSSGRenderBackendSamplerObject createSampler(QSSGRenderTextureMinifyingOp, in createSampler()
316 QSSGRenderTextureMinifyingOp, in updateSampler()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/rendererimpl/
H A Dqssgrendererimpllayerrenderdata.cpp1239 m_layerSsaoTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in runnableRenderToViewport()
1250 m_layerDepthTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Nearest); in runnableRenderToViewport()
1319 m_layerTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Linear); in runnableRenderToViewport()
1325 m_layerDepthTexture->setMinFilter(QSSGRenderTextureMinifyingOp::Nearest); in runnableRenderToViewport()