Searched refs:QSSGShaderLightProperties (Results 1 – 2 of 2) sorted by relevance
52 struct QSSGShaderLightProperties struct59 QSSGShaderLightProperties(const QSSGRef<QSSGRenderShaderProgram> &inShader) in QSSGShaderLightProperties() function127 …static QSSGShaderLightProperties createLightEntry(const QSSGRef<QSSGRenderShaderProgram> &inShader) in createLightEntry() argument129 return QSSGShaderLightProperties(inShader); in createLightEntry()242 typedef QPair<qint32, QSSGRef<QSSGShaderLightProperties>> TCustomMaterialLightEntry;452 …virtual QSSGRef<QSSGShaderLightProperties> setLight(const QSSGRef<QSSGRenderShaderProgram> &inShad… in setLight()480 ….push_back(TCustomMaterialLightEntry(lightIdx, new QSSGShaderLightProperties(QSSGShaderLightProper… in setLight()581 … const QSSGRef<QSSGShaderLightProperties> &theAreaLightEntry = setLight(inProgram, in setGlobalProperties()595 const QSSGRef<QSSGShaderLightProperties> &theLightEntry = setLight(inProgram, in setGlobalProperties()624 QVector<QSSGRef<QSSGShaderLightProperties>> lprop; in setGlobalProperties()[all …]
62 struct QSSGShaderLightProperties struct141 QVector<QSSGShaderLightProperties> m_lights;1527 shader->m_lights.push_back(QSSGShaderLightProperties()); in setGlobalProperties()1541 QSSGShaderLightProperties &theLightProperties(shader->m_lights[lightIdx]); in setGlobalProperties()