Home
last modified time | relevance | path

Searched refs:QUITGAME (Results 1 – 5 of 5) sorted by relevance

/dports/games/spacejunk/spacejunk-1.0.5/src/
H A Dspacejunk.cpp55 ,QUITGAME enumerator
354 st=QUITGAME; in main()
461 case QUITGAME: in main()
465 } while (st!=QUITGAME); in main()
/dports/games/ballerburg/ballerburg-1.2.0/src/
H A Dsettings.c56 #define QUITGAME 43 macro
220 else if (retbut == QUITGAME || retbut == SDLGUI_QUIT) in settings()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_debug.c94 QUITGAME, // blow out of game enumerator
1426 case QUITGAME: in CheckCode()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dtinlib.cpp158 QUITGAME, RANDOM, RESETIDLETIME, RESTARTGAME, RESTORESCENE, RESTORE_CUT, enumerator
210 SAMPLEPLAYING, TRYPLAYSAMPLE, ENABLEMENU, RESTARTGAME, QUITGAME,
236 PRINTCURSOR, PRINTOBJ, PRINTTAG, QUITGAME, RANDOM, RESETIDLETIME,
274 QUITGAME, RANDOM, RESETIDLETIME, RESTARTGAME, RESTORESCENE,
5057 case QUITGAME: in CallLibraryRoutine()
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dtinlib.cpp142 QUITGAME, RANDOM, RESETIDLETIME, RESTARTGAME, RESTORESCENE, RESTORE_CUT, enumerator
194 SAMPLEPLAYING, TRYPLAYSAMPLE, ENABLEMENU, RESTARTGAME, QUITGAME,
220 PRINTCURSOR, PRINTOBJ, PRINTTAG, QUITGAME, RANDOM, RESETIDLETIME,
258 QUITGAME, RANDOM, RESETIDLETIME, RESTARTGAME, RESTORESCENE,
5471 case QUITGAME: in CallLibraryRoutine()