Searched refs:Q_ANVIL (Results 1 – 7 of 7) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | towners.cpp | 873 if (plr[p]._pLvlVisited[9] && quests[Q_ANVIL]._qactive != QUEST_NOTAVAIL) { in TalkToTowner() 874 …if ((quests[Q_ANVIL]._qactive == QUEST_INIT || quests[Q_ANVIL]._qactive == QUEST_ACTIVE) && quests… in TalkToTowner() 876 quests[Q_ANVIL]._qvar2 = 1; in TalkToTowner() 877 quests[Q_ANVIL]._qlog = TRUE; in TalkToTowner() 878 if (quests[Q_ANVIL]._qactive == QUEST_INIT) { in TalkToTowner() 879 quests[Q_ANVIL]._qactive = QUEST_ACTIVE; in TalkToTowner() 880 quests[Q_ANVIL]._qvar1 = 1; in TalkToTowner() 888 if (quests[Q_ANVIL]._qvar2 == 1 && PlrHasItem(p, IDI_ANVIL, &i) != NULL) { in TalkToTowner() 890 quests[Q_ANVIL]._qactive = QUEST_DONE; in TalkToTowner() 891 quests[Q_ANVIL]._qvar2 = 2; in TalkToTowner() [all …]
|
H A D | quests.cpp | 39 …{ 10, -1, DTYPE_NONE, Q_ANVIL, 100, 0, QUEST_SINGLE, TEXT_ANVIL5… 89 int QuestGroup3[3] = { Q_MUSHROOM, Q_ZHAR, Q_ANVIL };
|
H A D | inv.cpp | 1944 if (plr[pnum].HoldItem.IDidx == IDI_ANVIL && quests[Q_ANVIL]._qactive != QUEST_NOTAVAIL) { in CheckQuestItem() 1945 if (quests[Q_ANVIL]._qactive == QUEST_INIT) { in CheckQuestItem() 1946 quests[Q_ANVIL]._qactive = QUEST_ACTIVE; in CheckQuestItem() 1947 quests[Q_ANVIL]._qvar1 = 1; in CheckQuestItem() 1949 if (quests[Q_ANVIL]._qlog == TRUE) { in CheckQuestItem()
|
H A D | drlg_l3.cpp | 2340 if (QuestStatus(Q_ANVIL)) { in DRLG_L3() 2425 if (!genok && QuestStatus(Q_ANVIL)) { in DRLG_L3() 2469 if (QuestStatus(Q_ANVIL)) { in DRLG_L3()
|
H A D | items.cpp | 666 if (QuestStatus(Q_ANVIL)) in InitItems()
|
H A D | monster.cpp | 956 if (QuestStatus(Q_ANVIL)) { in PlaceQuestMonsters()
|
/dports/games/devilutionX/devilutionX-1.2.1/ |
H A D | enums.h | 2362 Q_ANVIL = 0x0A, enumerator
|